cocos2d-x  3.3
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TextureFrame Class Reference

#include <CCFrame.h>

Inheritance diagram for TextureFrame:
Frame Ref

Public Member Functions

 TextureFrame ()
 
virtual void setNode (cocos2d::Node *node)
 
virtual void onEnter (Frame *nextFrame, int currentFrameIndex) override
 
virtual Frameclone () override
 
void setTextureName (std::string textureName)
 
std::string getTextureName () const
 
- Public Member Functions inherited from Frame
virtual void setFrameIndex (unsigned int frameIndex)
 
virtual unsigned int getFrameIndex () const
 
virtual void setTimeline (Timeline *timeline)
 
virtual TimelinegetTimeline () const
 
virtual cocos2d::NodegetNode () const
 
virtual void setTween (bool tween)
 
virtual bool isTween () const
 
virtual bool isEnterWhenPassed ()
 
virtual void apply (float percent)
 
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()
 NA NA More...
 

Static Public Member Functions

static TextureFramecreate ()
 

Protected Attributes

cocos2d::Sprite_sprite
 
std::string _textureName
 
- Protected Attributes inherited from Frame
unsigned int _frameIndex
 
bool _tween
 
bool _enterWhenPassed
 
Timeline_timeline
 
cocos2d::Node_node
 
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 

Additional Inherited Members

- Protected Member Functions inherited from Frame
 Frame ()
 
virtual ~Frame ()
 
virtual void emitEvent ()
 
virtual void cloneProperty (Frame *frame)
 
- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 

Constructor & Destructor Documentation

Member Function Documentation

virtual Frame* clone ( )
overridevirtual

Implements Frame.

static TextureFrame* create ( )
static
std::string getTextureName ( ) const
inline
virtual void onEnter ( Frame nextFrame,
int  currentFrameIndex 
)
overridevirtual

Implements Frame.

virtual void setNode ( cocos2d::Node node)
virtual

Reimplemented from Frame.

void setTextureName ( std::string  textureName)
inline

Member Data Documentation

cocos2d::Sprite* _sprite
protected
std::string _textureName
protected

The documentation for this class was generated from the following file: