cocos2d-x
3.3
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ActionObject Member List
This is the complete list of members for
ActionObject
, including all inherited members.
_actionNodeList
ActionObject
protected
_bPause
ActionObject
protected
_bPlaying
ActionObject
protected
_CallBack
ActionObject
protected
_currentTime
ActionObject
protected
_fTotalTime
ActionObject
protected
_fUnitTime
ActionObject
protected
_loop
ActionObject
protected
_name
ActionObject
protected
_pScheduler
ActionObject
protected
_referenceCount
Ref
protected
ActionObject
()
ActionObject
addActionNode
(ActionNode *node)
ActionObject
autorelease
()
Ref
getCurrentTime
()
ActionObject
getLoop
()
ActionObject
getName
()
ActionObject
getReferenceCount
() const
Ref
getTotalTime
()
ActionObject
getUnitTime
()
ActionObject
initWithBinary
(CocoLoader *cocoLoader, stExpCocoNode *pCocoNode, cocos2d::Ref *root)
ActionObject
initWithDictionary
(const rapidjson::Value &dic, cocos2d::Ref *root)
ActionObject
isPlaying
()
ActionObject
pause
()
ActionObject
play
()
ActionObject
play
(cocos2d::CallFunc *func)
ActionObject
Ref
()
Ref
protected
release
()
Ref
removeActionNode
(ActionNode *node)
ActionObject
retain
()
Ref
setCurrentTime
(float fTime)
ActionObject
setLoop
(bool bLoop)
ActionObject
setName
(const char *name)
ActionObject
setUnitTime
(float fTime)
ActionObject
simulationActionUpdate
(float dt)
ActionObject
stop
()
ActionObject
updateToFrameByTime
(float fTime)
ActionObject
valueToBool
(const std::string &value)
ActionObject
protected
valueToFloat
(const std::string &value)
ActionObject
protected
valueToInt
(const std::string &value)
ActionObject
protected
~ActionObject
()
ActionObject
virtual
~Ref
()
Ref
virtual
Generated on Mon Jan 26 2015 09:25:19 for cocos2d-x by
1.8.7