cocos2d-x  3.3
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RotationFrame Class Reference

#include <CCFrame.h>

Inheritance diagram for RotationFrame:
Frame Ref

Public Member Functions

 RotationFrame ()
 
virtual void onEnter (Frame *nextFrame, int currentFrameIndex) override
 
virtual void apply (float percent) override
 
virtual Frameclone () override
 
void setRotation (float rotation)
 
float getRotation () const
 
- Public Member Functions inherited from Frame
virtual void setFrameIndex (unsigned int frameIndex)
 
virtual unsigned int getFrameIndex () const
 
virtual void setTimeline (Timeline *timeline)
 
virtual TimelinegetTimeline () const
 
virtual void setNode (cocos2d::Node *node)
 
virtual cocos2d::NodegetNode () const
 
virtual void setTween (bool tween)
 
virtual bool isTween () const
 
virtual bool isEnterWhenPassed ()
 
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()
 NA NA More...
 

Static Public Member Functions

static RotationFramecreate ()
 

Protected Attributes

float _rotation
 
float _betwennRotation
 
- Protected Attributes inherited from Frame
unsigned int _frameIndex
 
bool _tween
 
bool _enterWhenPassed
 
Timeline_timeline
 
cocos2d::Node_node
 
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 

Additional Inherited Members

- Protected Member Functions inherited from Frame
 Frame ()
 
virtual ~Frame ()
 
virtual void emitEvent ()
 
virtual void cloneProperty (Frame *frame)
 
- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 

Constructor & Destructor Documentation

Member Function Documentation

virtual void apply ( float  percent)
overridevirtual

Reimplemented from Frame.

virtual Frame* clone ( )
overridevirtual

Implements Frame.

static RotationFrame* create ( )
static
float getRotation ( ) const
inline
virtual void onEnter ( Frame nextFrame,
int  currentFrameIndex 
)
overridevirtual

Implements Frame.

void setRotation ( float  rotation)
inline

Member Data Documentation

float _betwennRotation
protected
float _rotation
protected

The documentation for this class was generated from the following file: