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cocos2d-x
3.3
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Classes | |
| class | Mat4 |
| Copyright 2013 BlackBerry Inc. More... | |
Functions | |
| Vec3 & | operator*= (Vec3 &v, const Mat4 &m) |
| Transforms the given vector by the given matrix. More... | |
| const Vec3 | operator* (const Mat4 &m, const Vec3 &v) |
| Transforms the given vector by the given matrix. More... | |
| Vec4 & | operator*= (Vec4 &v, const Mat4 &m) |
| Transforms the given vector by the given matrix. More... | |
| const Vec4 | operator* (const Mat4 &m, const Vec4 &v) |
| Transforms the given vector by the given matrix. More... | |
Transforms the given vector by the given matrix.
Note: this treats the given vector as a vector and not as a point.
| m | The matrix to transform by. |
| v | The vector to transform. |
Transforms the given vector by the given matrix.
Note: this treats the given vector as a vector and not as a point.
| m | The matrix to transform by. |
| v | The vector to transform. |
Transforms the given vector by the given matrix.
Note: this treats the given vector as a vector and not as a point.
| v | The vector to transform. |
| m | The matrix to transform by. |