- n -
- name()
: ComAudioOptions
, WidgetOptions
- needsLayout()
: Control
, ControlButton
, ControlSlider
- negate()
: Mat4
, Vec2
, Vec3
, Vec4
- newCCImage()
: RenderTexture
- newDefaultCCNodeLoaderLibrary()
: NodeLoaderLibrary
- newDefaultNodeLoaderLibrary()
: NodeLoaderLibrary
- newImage()
: RenderTexture
- NodeActionBuilder()
: NodeActionBuilder
- nodeConcat()
: TransformHelp
- NodeLoader()
: NodeLoader
- NodeLoaderLibrary()
: NodeLoaderLibrary
- nodeOptions()
: ComAudioOptions
, ComponentOptions
, GameMapOptions
, ParticleSystemOptions
, ProjectNodeOptions
, SingleNodeOptions
, SpriteOptions
- NodeReader()
: NodeReader
- NodeReaderProtocol()
: NodeReaderProtocol
- nodeSub()
: TransformHelp
- nodeToMatrix()
: TransformHelp
- nodeToParentTransform()
: Node
- nodeToWorldTransform()
: Node
- nodeTree()
: CSParseBinary
- NodeTreeBuilder()
: NodeTreeBuilder
- nodeWithFlatBuffers()
: CSLoader
- nodeWithFlatBuffersFile()
: CSLoader
- nodeWithFlatBuffersForSimulator()
: CSLoader
- normalData()
: ButtonOptions
- normalize()
: Quaternion
, Vec2
, Vec3
, Vec4
- normalTextureScaleChangedWithSize()
: Button
- NotificationObserver()
: NotificationObserver
- notifyError()
: Downloader
- numberOfCellsInTableView()
: TableViewDataSource
- numberOfRunningActions()
: Node
- numberOfRunningActionsInTarget()
: ActionManager