cameraChanged(Camera *camera) | gameplay::TerrainPatch | [virtual] |
getBoundingBox(bool worldSpace) const | gameplay::TerrainPatch | |
getMaterial(int index=-1) const | gameplay::TerrainPatch | |
getMaterialCount() const | gameplay::TerrainPatch | |
passCallback(Pass *pass, void *cookie) | gameplay::TerrainPatch | [static] |
~Listener() (defined in gameplay::Camera::Listener) | gameplay::Camera::Listener | [inline, virtual] |