#include <Touch.h>
Public Types | |
enum | TouchEvent { TOUCH_PRESS, TOUCH_RELEASE, TOUCH_MOVE } |
Static Public Attributes | |
static const unsigned int | MAX_TOUCH_POINTS = 10 |
Defines a touch screen event.
The touch event type.
const unsigned int gameplay::Touch::MAX_TOUCH_POINTS = 10 [static] |
Maximum simultaneous touch points supported.