overview wiki api reference download
 All Classes Functions Variables Typedefs Enumerations Enumerator
Classes | Public Member Functions
gameplay::PhysicsCollisionShape::Definition Struct Reference

#include <PhysicsCollisionShape.h>

List of all members.

Classes

struct  BoxData
struct  CapsuleData
struct  SphereData

Public Member Functions

 Definition ()
 Definition (const Definition &definition)
Definitionoperator= (const Definition &definition)
 ~Definition ()
bool isEmpty () const

Detailed Description

Structure representing the definition of a collision shape, which is used during collision shape construction time.

Use the static methods on the PhysicsCollisionShape class to return


Constructor & Destructor Documentation

Constructor.

Constructs a new Definition that is a copy of the specified Definition.

Parameters:
definitionThe Definition to copy.

Destructor.


Member Function Documentation

Determines if this is an empty/undefined collision shape definition.

Definition& gameplay::PhysicsCollisionShape::Definition::operator= ( const Definition definition)

Assigns the specified Definition as the Definition.

Parameters:
definitionThe Definition to assign to the Definition.

Member Data Documentation

 All Classes Functions Variables Typedefs Enumerations Enumerator