#include <ScriptTarget.h>
Public Member Functions | |
| CallbackFunction (Script *script, const char *function) | |
Public Attributes | |
| Script * | script |
| std::string | function |
Stores a single registered script callback function.
| gameplay::ScriptTarget::CallbackFunction::CallbackFunction | ( | Script * | script, |
| const char * | function | ||
| ) | [inline] |
The callback function to registry script function to.
| script | The script. |
| function | The script function. |
The function within the script to call.
The script the callback belongs to (or NULL if the callback is a global function)
1.7.6.1