#include <ScriptTarget.h>
Public Member Functions | |
RegistryEntry (EventRegistry *registry) | |
Public Attributes | |
EventRegistry * | registry |
RegistryEntry * | next |
RegistryEntry * | prev |
Stores an EventRegistry entry for a ScriptTarget.
gameplay::ScriptTarget::RegistryEntry::RegistryEntry | ( | EventRegistry * | registry | ) | [inline] |
Constructor.
registry | The event registry. |
The next entry in the registry.
The previous entry in the registry.
The event registry.