#include <ScriptTarget.h>
Public Member Functions | |
ScriptEntry (Script *script) | |
Public Attributes | |
Script * | script |
ScriptEntry * | next |
ScriptEntry * | prev |
Stores a Script that is registered for a ScriptTarget.
gameplay::ScriptTarget::ScriptEntry::ScriptEntry | ( | Script * | script | ) | [inline] |
Constructor.
script | The script to create an entry for. |
The next script entry.
The previous script entry.
The script.