GNU Octave
4.0.0
A high-level interpreted language, primarily intended for numerical computations, mostly compatible with Matlab
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#include <QtCore/QRect>
#include <QtCore/QTextStream>
#include <QtCore/QVarLengthArray>
#include "unix/Character.h"
#include "unix/History.h"
Go to the source code of this file.
Classes | |
class | Screen |
An image of characters with associated attributes. More... | |
struct | ScreenParm |
Macros | |
#define | MODE_Cursor 4 |
#define | MODE_Insert 2 |
#define | MODE_NewLine 5 |
#define | MODE_Origin 0 |
#define | MODE_Screen 3 |
#define | MODE_Wrap 1 |
#define | MODES_SCREEN 6 |
#define MODE_Cursor 4 |
Definition at line 41 of file Screen.h.
Referenced by Screen::getImage(), Screen::reset(), and Vt102Emulation::tau().
#define MODE_Insert 2 |
Definition at line 39 of file Screen.h.
Referenced by Screen::reset(), Screen::ShowCharacter(), and Vt102Emulation::tau().
#define MODE_NewLine 5 |
Definition at line 42 of file Screen.h.
Referenced by Screen::NewLine(), Screen::reset(), Vt102Emulation::resetMode(), Vt102Emulation::resetModes(), Vt102Emulation::sendKeyEvent(), Vt102Emulation::setMode(), and Vt102Emulation::tau().
#define MODE_Origin 0 |
Definition at line 37 of file Screen.h.
Referenced by Screen::reset(), Screen::resetMode(), Screen::setCursorY(), Screen::setMargins(), Screen::setMode(), and Vt102Emulation::tau().
#define MODE_Screen 3 |
Definition at line 40 of file Screen.h.
Referenced by Screen::getImage(), Screen::reset(), and Vt102Emulation::tau().
#define MODE_Wrap 1 |
Definition at line 38 of file Screen.h.
Referenced by Screen::reset(), Screen::ShowCharacter(), and Vt102Emulation::tau().
#define MODES_SCREEN 6 |
Definition at line 43 of file Screen.h.
Referenced by Vt102Emulation::resetMode(), and Vt102Emulation::setMode().