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4.0.0
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liboctave
numeric
floatLU.h
Go to the documentation of this file.
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/*
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Copyright (C) 1994-2015 John W. Eaton
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This file is part of Octave.
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Octave is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 3 of the License, or (at your
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option) any later version.
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Octave is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with Octave; see the file COPYING. If not, see
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<http://www.gnu.org/licenses/>.
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*/
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#if !defined (octave_floatLU_h)
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#define octave_floatLU_h 1
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#include "
base-lu.h
"
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#include "
dMatrix.h
"
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#include "
fMatrix.h
"
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class
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OCTAVE_API
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FloatLU
:
public
base_lu <FloatMatrix>
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{
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public
:
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FloatLU
(
void
) :
base_lu
<
FloatMatrix
> () { }
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FloatLU
(
const
FloatMatrix
& a);
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FloatLU
(
const
FloatLU
& a) :
base_lu
<
FloatMatrix
> (a) { }
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FloatLU
(
const
FloatMatrix
& l,
const
FloatMatrix
& u,
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const
PermMatrix
& p)
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:
base_lu
<
FloatMatrix
> (l, u, p) { }
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FloatLU
&
operator =
(
const
FloatLU
& a)
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{
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if
(
this
!= &a)
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base_lu <FloatMatrix>
:: operator = (a);
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return
*
this
;
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}
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~FloatLU
(
void
) { }
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void
update (
const
FloatColumnVector
& u,
const
FloatColumnVector
& v);
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void
update (
const
FloatMatrix
& u,
const
FloatMatrix
& v);
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void
update_piv (
const
FloatColumnVector
& u,
const
FloatColumnVector
& v);
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void
update_piv (
const
FloatMatrix
& u,
const
FloatMatrix
& v);
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};
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#endif
FloatLU
Definition:
floatLU.h:30
PermMatrix
Definition:
PermMatrix.h:32
FloatComplexNDArray::operator=
FloatComplexNDArray & operator=(const FloatComplexNDArray &a)
Definition:
fCNDArray.h:56
FloatLU::~FloatLU
~FloatLU(void)
Definition:
floatLU.h:54
fMatrix.h
base-lu.h
dMatrix.h
FloatLU::FloatLU
FloatLU(void)
Definition:
floatLU.h:36
FloatMatrix
Definition:
fMatrix.h:35
FloatColumnVector
Definition:
fColVector.h:31
FloatLU::FloatLU
FloatLU(const FloatLU &a)
Definition:
floatLU.h:40
FloatLU::FloatLU
FloatLU(const FloatMatrix &l, const FloatMatrix &u, const PermMatrix &p)
Definition:
floatLU.h:42
base_lu< FloatMatrix >
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