#include "MArray.h"
#include "mx-defs.h"
Go to the source code of this file.
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OCTAVE_API FloatColumnVector | imag (const FloatComplexColumnVector &a) |
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FloatColumnVector | operator* (const float &x, const FloatColumnVector &y) |
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FloatColumnVector | operator* (const FloatColumnVector &x, const float &y) |
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FloatColumnVector | operator*= (FloatColumnVector &x, const float &y) |
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FloatColumnVector | operator+ (const float &x, const FloatColumnVector &y) |
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FloatColumnVector | operator+ (const FloatColumnVector &x) |
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FloatColumnVector | operator+ (const FloatColumnVector &x, const FloatColumnVector &y) |
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FloatColumnVector | operator+ (const FloatColumnVector &x, const float &y) |
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FloatColumnVector | operator+= (FloatColumnVector &x, const float &y) |
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FloatColumnVector | operator+= (FloatColumnVector &x, const FloatColumnVector &y) |
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FloatColumnVector | operator- (const float &x, const FloatColumnVector &y) |
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FloatColumnVector | operator- (const FloatColumnVector &x, const FloatColumnVector &y) |
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FloatColumnVector | operator- (const FloatColumnVector &x) |
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FloatColumnVector | operator- (const FloatColumnVector &x, const float &y) |
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FloatColumnVector | operator-= (FloatColumnVector &x, const FloatColumnVector &y) |
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FloatColumnVector | operator-= (FloatColumnVector &x, const float &y) |
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FloatColumnVector | operator/ (const FloatColumnVector &x, const float &y) |
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FloatColumnVector | operator/ (const float &x, const FloatColumnVector &y) |
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FloatColumnVector | operator/= (FloatColumnVector &x, const float &y) |
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FloatColumnVector | product (const FloatColumnVector &x, const FloatColumnVector &y) |
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FloatColumnVector | product_eq (FloatColumnVector &x, const FloatColumnVector &y) |
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FloatColumnVector | quotient (const FloatColumnVector &x, const FloatColumnVector &y) |
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FloatColumnVector | quotient_eq (FloatColumnVector &x, const FloatColumnVector &y) |
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OCTAVE_API FloatColumnVector | real (const FloatComplexColumnVector &a) |
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