box_container.h
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2 /* box_container.h */
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29 #ifndef BOX_CONTAINER_H
30 #define BOX_CONTAINER_H
31 
32 #include "scene/gui/container.h"
33 
34 class BoxContainer : public Container {
35 
36  OBJ_TYPE(BoxContainer,Container);
37 
38 public:
39 
40  enum AlignMode {
41  ALIGN_BEGIN,
42  ALIGN_CENTER,
43  ALIGN_END
44  };
45 
46 private:
47  bool vertical;
48  AlignMode align;
49 
50  void _resort();
51 protected:
52 
53  void _notification(int p_what);
54 
55  static void _bind_methods();
56 public:
57 
58  void add_spacer(bool p_begin=false);
59 
60  void set_alignment(AlignMode p_align);
61  AlignMode get_alignment() const;
62 
63  virtual Size2 get_minimum_size() const;
64 
65  BoxContainer(bool p_vertical=false);
66 };
67 
68 
69 class HBoxContainer : public BoxContainer {
70 
71  OBJ_TYPE(HBoxContainer,BoxContainer);
72 
73 public:
74 
75  HBoxContainer() : BoxContainer(false) {}
76 };
77 
78 
79 class MarginContainer;
80 class VBoxContainer : public BoxContainer {
81 
82  OBJ_TYPE(VBoxContainer,BoxContainer);
83 
84 public:
85 
86  MarginContainer* add_margin_child(const String& p_label,Control *p_control,bool p_expand=false);
87 
88  VBoxContainer() : BoxContainer(true) {}
89 };
90 
91 VARIANT_ENUM_CAST(BoxContainer::AlignMode);
92 
93 #endif // BOX_CONTAINER_H
Definition: container.h:34
Definition: box_container.h:69
Definition: box_container.h:80
Definition: math_2d.h:65
Definition: box_container.h:34
Definition: control.h:47
Definition: ustring.h:64
Definition: margin_container.h:34