This is the complete list of members for CollisionObject2D, including all inherited members.
_add_child_nocheck(Node *p_child, const StringName &p_name) (defined in Node) | Node | protected |
_bind_methods() (defined in CollisionObject2D) | CollisionObject2D | protectedstatic |
_block() (defined in Node) | Node | inlineprotected |
_call_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error) (defined in Object) | Object | protected |
_call_deferred_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error) (defined in Object) | Object | protected |
_change_notify(const char *p_what="") (defined in Object) | Object | inline |
_changed_callback(Object *p_changed, const char *p_prop) (defined in Object) | Object | protectedvirtual |
_clear_internal_resource_paths(const Variant &p_var) (defined in Object) | Object | protected |
_get(const StringName &p_name, Variant &r_ret) const (defined in CollisionObject2D) | CollisionObject2D | protected |
_get_bind_methods (defined in Object) | Object | inlineprotectedstatic |
_get_category() (defined in Object) | Object | inlineprotectedstatic |
_get_get (defined in Object) | Object | inlineprotected |
_get_get_property_list (defined in Object) | Object | inlineprotected |
_get_meta_list_bind() const (defined in Object) | Object | protected |
_get_method_list_bind() const (defined in Object) | Object | protected |
_get_notification (defined in Object) | Object | inlineprotected |
_get_property_list(List< PropertyInfo > *p_list) const (defined in CollisionObject2D) | CollisionObject2D | protected |
_get_property_list_bind() const (defined in Object) | Object | protected |
_get_property_listv(List< PropertyInfo > *p_list, bool p_reversed) const (defined in Object) | Object | inlineprotectedvirtual |
_get_set (defined in Object) | Object | inlineprotected |
_get_type_namev() const (defined in Object) | Object | inlineprotectedvirtual |
_get_valid_parents_static(List< String > *p_parents) (defined in Object) | Object | protectedstatic |
_getv(const StringName &p_name, Variant &r_property) const (defined in Object) | Object | inlineprotectedvirtual |
_initialize_typev() (defined in Object) | Object | inlineprotectedvirtual |
_input_event(Node *p_viewport, const InputEvent &p_input_event, int p_shape) (defined in CollisionObject2D) | CollisionObject2D | protected |
_is_gpl_reversed() const (defined in Object) | Object | inline |
_is_queued_for_deletion (defined in Object) | Object | |
_mouse_enter() (defined in CollisionObject2D) | CollisionObject2D | protected |
_mouse_exit() (defined in CollisionObject2D) | CollisionObject2D | protected |
_notification(int p_what) (defined in CollisionObject2D) | CollisionObject2D | protected |
_notificationv(int p_notification, bool p_reversed) (defined in Object) | Object | inlineprotectedvirtual |
_notify_transform() (defined in CanvasItem) | CanvasItem | inlineprotected |
_propagate_replace_owner(Node *p_owner, Node *p_by_owner) (defined in Node) | Node | protected |
_set(const StringName &p_name, const Variant &p_value) (defined in CollisionObject2D) | CollisionObject2D | protected |
_set_name_nocheck(const StringName &p_name) (defined in Node) | Node | protected |
_set_owner_nocheck(Node *p_owner) (defined in Node) | Node | protected |
_setv(const StringName &p_name, const Variant &p_property) (defined in Object) | Object | inlineprotectedvirtual |
_unblock() (defined in Node) | Node | inlineprotected |
_update_pickable() (defined in CollisionObject2D) | CollisionObject2D | protected |
add_change_receptor(Object *p_receptor) (defined in Object) | Object | |
add_child(Node *p_child, bool p_legible_unique_name=false) (defined in Node) | Node | |
add_child_notify(Node *p_child) (defined in Node) | Node | protectedvirtual |
add_shape(const Ref< Shape2D > &p_shape, const Matrix32 &p_transform=Matrix32()) (defined in CollisionObject2D) | CollisionObject2D | |
add_to_group(const StringName &p_identifier, bool p_persistent=false) (defined in Node) | Node | |
add_user_signal(const MethodInfo &p_signal) (defined in Object) | Object | |
BLEND_MODE_ADD enum value (defined in CanvasItem) | CanvasItem | |
BLEND_MODE_MIX enum value (defined in CanvasItem) | CanvasItem | |
BLEND_MODE_MUL enum value (defined in CanvasItem) | CanvasItem | |
BLEND_MODE_PREMULT_ALPHA enum value (defined in CanvasItem) | CanvasItem | |
BLEND_MODE_SUB enum value (defined in CanvasItem) | CanvasItem | |
BlendMode enum name (defined in CanvasItem) | CanvasItem | |
call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) (defined in Object) | Object | virtual |
call(const StringName &p_name, VARIANT_ARG_LIST) (defined in Object) | Object | |
call_deferred(const StringName &p_method, VARIANT_ARG_LIST) (defined in Object) | Object | |
call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) (defined in Object) | Object | virtual |
call_multilevel(const StringName &p_name, VARIANT_ARG_LIST) (defined in Object) | Object | |
call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) (defined in Object) | Object | virtual |
callv(const StringName &p_method, const Array &p_args) (defined in Object) | Object | |
can_process() const (defined in Node) | Node | |
can_translate_messages() const (defined in Object) | Object | inline |
cancel_delete() (defined in Object) | Object | protected |
CanvasItem() (defined in CanvasItem) | CanvasItem | |
cast_to() (defined in Object) | Object | inline |
cast_to() const (defined in Object) | Object | inline |
clear_internal_resource_paths() (defined in Object) | Object | |
clear_internal_tree_resource_paths() (defined in Node) | Node | |
clear_shapes() (defined in CollisionObject2D) | CollisionObject2D | |
CollisionObject2D(RID p_rid, bool p_area) (defined in CollisionObject2D) | CollisionObject2D | protected |
CollisionObject2D() (defined in CollisionObject2D) | CollisionObject2D | |
CollisionPolygon2D (defined in CollisionObject2D) | CollisionObject2D | friend |
CollisionShape2D (defined in CollisionObject2D) | CollisionObject2D | friend |
connect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, const Vector< Variant > &p_binds=Vector< Variant >(), uint32_t p_flags=0) (defined in Object) | Object | |
CONNECT_DEFERRED enum value (defined in Object) | Object | |
CONNECT_ONESHOT enum value (defined in Object) | Object | |
CONNECT_PERSIST enum value (defined in Object) | Object | |
ConnectFlags enum name (defined in Object) | Object | |
disconnect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) (defined in Object) | Object | |
draw_char(const Ref< Font > &p_font, const Point2 &p_pos, const String &p_char, const String &p_next="", const Color &p_modulate=Color(1, 1, 1)) (defined in CanvasItem) | CanvasItem | |
draw_circle(const Point2 &p_pos, float p_radius, const Color &p_color) (defined in CanvasItem) | CanvasItem | |
draw_colored_polygon(const Vector< Point2 > &p_points, const Color &p_color, const Vector< Point2 > &p_uvs=Vector< Point2 >(), Ref< Texture > p_texture=Ref< Texture >()) (defined in CanvasItem) | CanvasItem | |
draw_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width=1.0) (defined in CanvasItem) | CanvasItem | |
draw_polygon(const Vector< Point2 > &p_points, const Vector< Color > &p_colors, const Vector< Point2 > &p_uvs=Vector< Point2 >(), Ref< Texture > p_texture=Ref< Texture >()) (defined in CanvasItem) | CanvasItem | |
draw_primitive(const Vector< Point2 > &p_points, const Vector< Color > &p_colors, const Vector< Point2 > &p_uvs, Ref< Texture > p_texture=Ref< Texture >(), float p_width=1) (defined in CanvasItem) | CanvasItem | |
draw_rect(const Rect2 &p_rect, const Color &p_color) (defined in CanvasItem) | CanvasItem | |
draw_set_transform(const Point2 &p_offset, float p_rot, const Size2 &p_scale) (defined in CanvasItem) | CanvasItem | |
draw_string(const Ref< Font > &p_font, const Point2 &p_pos, const String &p_text, const Color &p_modulate=Color(1, 1, 1), int p_clip_w=-1) (defined in CanvasItem) | CanvasItem | |
draw_style_box(const Ref< StyleBox > &p_style_box, const Rect2 &p_rect) (defined in CanvasItem) | CanvasItem | |
draw_texture(const Ref< Texture > &p_texture, const Point2 &p_pos, const Color &p_modulate=Color(1, 1, 1, 1)) (defined in CanvasItem) | CanvasItem | |
draw_texture_rect(const Ref< Texture > &p_texture, const Rect2 &p_rect, bool p_tile=false, const Color &p_modulate=Color(1, 1, 1), bool p_transpose=false) (defined in CanvasItem) | CanvasItem | |
draw_texture_rect_region(const Ref< Texture > &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate=Color(1, 1, 1), bool p_transpose=false) (defined in CanvasItem) | CanvasItem | |
duplicate(bool p_use_instancing=false) const (defined in Node) | Node | |
duplicate_and_reown(const Map< Node *, Node * > &p_reown_map) const (defined in Node) | Node | |
edit_get_minimum_size() const (defined in CanvasItem) | CanvasItem | virtual |
edit_get_pivot() const (defined in Node2D) | Node2D | virtual |
edit_get_state() const (defined in Node2D) | Node2D | virtual |
edit_has_pivot() const (defined in Node2D) | Node2D | virtual |
edit_rotate(float p_rot) (defined in Node2D) | Node2D | virtual |
edit_set_pivot(const Point2 &p_pivot) (defined in Node2D) | Node2D | virtual |
edit_set_rect(const Rect2 &p_edit_rect) (defined in Node2D) | Node2D | virtual |
edit_set_state(const Variant &p_state) (defined in Node2D) | Node2D | virtual |
emit_signal(const StringName &p_name, VARIANT_ARG_LIST) (defined in Object) | Object | |
emit_signal(const StringName &p_name, const Variant **p_args, int p_argcount) (defined in Object) | Object | |
find_node(const String &p_mask, bool p_recursive=true, bool p_owned=true) const (defined in Node) | Node | |
force_parent_owned() (defined in Node) | Node | inline |
get(const StringName &p_name, bool *r_valid=NULL) const (defined in Object) | Object | |
get_all_signal_connections(List< Connection > *p_connections) const (defined in Object) | Object | |
get_angle_to(const Vector2 &p_pos) const (defined in Node2D) | Node2D | |
get_argument_options(const StringName &p_function, int p_idx, List< String > *r_options) const (defined in Node) | Node | virtual |
get_blend_mode() const (defined in CanvasItem) | CanvasItem | |
get_canvas() const (defined in CanvasItem) | CanvasItem | |
get_canvas_item() const (defined in CanvasItem) | CanvasItem | inline |
get_canvas_layer() const (defined in CanvasItem) | CanvasItem | |
get_canvas_transform() const (defined in CanvasItem) | CanvasItem | |
get_category_static() (defined in Object) | Object | inlinestatic |
get_child(int p_index) const (defined in Node) | Node | |
get_child_count() const (defined in Node) | Node | |
get_editable_instances() const (defined in Node) | Node | |
get_filename() const (defined in Node) | Node | |
get_fixed_process_delta_time() const (defined in Node) | Node | |
get_global_mouse_pos() const (defined in CanvasItem) | CanvasItem | |
get_global_pos() const (defined in Node2D) | Node2D | |
get_global_transform() const (defined in CanvasItem) | CanvasItem | virtual |
get_global_transform_with_canvas() const (defined in CanvasItem) | CanvasItem | virtual |
get_groups(List< GroupInfo > *p_groups) const (defined in Node) | Node | |
get_index() const (defined in Node) | Node | |
get_inheritance_list_static(List< String > *p_inheritance_list) (defined in Object) | Object | inlinestatic |
get_instance_ID() const (defined in Object) | Object | inline |
get_item_rect() const (defined in Node2D) | Node2D | virtual |
get_light_mask() const (defined in CanvasItem) | CanvasItem | |
get_local_mouse_pos() const (defined in CanvasItem) | CanvasItem | |
get_material() const (defined in CanvasItem) | CanvasItem | |
get_meta(const String &p_name) const (defined in Object) | Object | |
get_meta_list(List< String > *p_list) const (defined in Object) | Object | |
get_method_list(List< MethodInfo > *p_list) const (defined in Object) | Object | |
get_name() const (defined in Node) | Node | |
get_node(const NodePath &p_path) const (defined in Node) | Node | |
get_node_and_resource(const NodePath &p_path, RES &r_res) const (defined in Node) | Node | |
get_opacity() const (defined in CanvasItem) | CanvasItem | |
get_owned_by(Node *p_by, List< Node * > *p_owned) (defined in Node) | Node | |
get_owner() const (defined in Node) | Node | |
get_parent() const (defined in Node) | Node | |
get_parent_item() const (defined in CanvasItem) | CanvasItem | |
get_parent_type_static() (defined in Object) | Object | inlinestatic |
get_path() const (defined in Node) | Node | |
get_path_to(const Node *p_node) const (defined in Node) | Node | |
get_pause_mode() const (defined in Node) | Node | |
get_pos() const (defined in Node2D) | Node2D | |
get_position_in_parent() const (defined in Node) | Node | |
get_process_delta_time() const (defined in Node) | Node | |
get_property_list(List< PropertyInfo > *p_list, bool p_reversed=false) const (defined in Object) | Object | |
get_relative_transform_to_parent(const Node *p_parent) const (defined in Node2D) | Node2D | |
get_rid() const (defined in CollisionObject2D) | CollisionObject2D | inline |
get_rot() const (defined in Node2D) | Node2D | |
get_rotd() const (defined in Node2D) | Node2D | |
get_save_type() const (defined in Object) | Object | inlinevirtual |
get_scale() const (defined in Node2D) | Node2D | |
get_scene_inherited_state() const (defined in Node) | Node | |
get_scene_instance_load_placeholder() const (defined in Node) | Node | |
get_scene_instance_state() const (defined in Node) | Node | |
get_script() const (defined in Object) | Object | |
get_script_instance() const (defined in Object) | Object | inline |
get_self_opacity() const (defined in CanvasItem) | CanvasItem | |
get_shape(int p_shape_idx) const (defined in CollisionObject2D) | CollisionObject2D | |
get_shape_count() const (defined in CollisionObject2D) | CollisionObject2D | |
get_shape_transform(int p_shape_idx) const (defined in CollisionObject2D) | CollisionObject2D | |
get_signal_connection_list(const StringName &p_signal, List< Connection > *p_connections) const (defined in Object) | Object | |
get_signal_list(List< MethodInfo > *p_signals) const (defined in Object) | Object | |
get_static_property_type(const StringName &p_property, bool *r_valid=NULL) const (defined in Object) | Object | |
get_toplevel() const (defined in CanvasItem) | CanvasItem | |
get_transform() const (defined in Node2D) | Node2D | virtual |
get_translatable_strings(List< String > *p_strings) const (defined in Object) | Object | virtual |
get_tree() const (defined in Node) | Node | inline |
get_type() const (defined in Object) | Object | inlinevirtual |
get_type_name() const (defined in Object) | Object | inline |
get_type_ptr_static() (defined in Object) | Object | inlinestatic |
get_type_static() (defined in Object) | Object | inlinestatic |
get_use_parent_material() const (defined in CanvasItem) | CanvasItem | |
get_valid_parents_static(List< String > *p_parents) (defined in Object) | Object | protectedstatic |
get_viewport() const (defined in Node) | Node | inline |
get_viewport_rect() const (defined in CanvasItem) | CanvasItem | |
get_viewport_rid() const (defined in CanvasItem) | CanvasItem | |
get_viewport_transform() const (defined in CanvasItem) | CanvasItem | |
get_world_2d() const (defined in CanvasItem) | CanvasItem | |
get_z() const (defined in Node2D) | Node2D | |
getvar(const Variant &p_key, bool *r_valid=NULL) const (defined in Object) | Object | virtual |
global_translate(const Vector2 &p_amount) (defined in Node2D) | Node2D | |
has_meta(const String &p_name) const (defined in Object) | Object | |
has_method(const StringName &p_method) const (defined in Object) | Object | |
has_node(const NodePath &p_path) const (defined in Node) | Node | |
has_node_and_resource(const NodePath &p_path) const (defined in Node) | Node | |
hide() (defined in CanvasItem) | CanvasItem | |
init_node_hrcr() (defined in Node) | Node | static |
initialize_type() (defined in Object) | Object | static |
is_a_parent_of(const Node *p_node) const (defined in Node) | Node | |
is_block_transform_notify_enabled() const (defined in CanvasItem) | CanvasItem | |
is_blocking_signals() const (defined in Object) | Object | |
is_connected(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) const (defined in Object) | Object | |
is_draw_behind_parent_enabled() const (defined in CanvasItem) | CanvasItem | |
is_editable_instance(Node *p_node) const (defined in Node) | Node | |
is_fixed_processing() const (defined in Node) | Node | |
is_greater_than(const Node *p_node) const (defined in Node) | Node | |
is_hidden() const (defined in CanvasItem) | CanvasItem | |
is_in_group(const StringName &p_identifier) const (defined in Node) | Node | |
is_inside_tree() const (defined in Node) | Node | inline |
is_local_transform_notification_enabled() const (defined in CanvasItem) | CanvasItem | |
is_pickable() const (defined in CollisionObject2D) | CollisionObject2D | |
is_processing() const (defined in Node) | Node | |
is_processing_input() const (defined in Node) | Node | |
is_processing_unhandled_input() const (defined in Node) | Node | |
is_processing_unhandled_key_input() const (defined in Node) | Node | |
is_queued_for_deletion() const (defined in Object) | Object | |
is_set_as_toplevel() const (defined in CanvasItem) | CanvasItem | |
is_shape_set_as_trigger(int p_shape_idx) const (defined in CollisionObject2D) | CollisionObject2D | |
is_type(const String &p_type) const (defined in Object) | Object | inlinevirtual |
is_type_ptr(void *p_ptr) const (defined in Object) | Object | inlinevirtual |
is_visible() const (defined in CanvasItem) | CanvasItem | |
is_z_relative() const (defined in Node2D) | Node2D | |
item_rect_changed() (defined in CanvasItem) | CanvasItem | protected |
look_at(const Vector2 &p_pos) (defined in Node2D) | Node2D | |
make_binds(VARIANT_ARG_LIST) (defined in Node) | Node | static |
make_input_local(const InputEvent &pevent) const (defined in CanvasItem) | CanvasItem | |
move_child(Node *p_child, int p_pos) (defined in Node) | Node | |
move_child_notify(Node *p_child) (defined in Node) | Node | protectedvirtual |
move_x(float p_delta, bool p_scaled=false) (defined in Node2D) | Node2D | |
move_y(float p_delta, bool p_scaled=false) (defined in Node2D) | Node2D | |
Node() (defined in Node) | Node | |
Node2D() (defined in Node2D) | Node2D | |
notification(int p_notification, bool p_reversed=false) (defined in Object) | Object | |
NOTIFICATION_DRAW enum value (defined in CanvasItem) | CanvasItem | |
NOTIFICATION_ENTER_CANVAS enum value (defined in CanvasItem) | CanvasItem | |
NOTIFICATION_ENTER_TREE enum value (defined in Node) | Node | |
NOTIFICATION_EXIT_CANVAS enum value (defined in CanvasItem) | CanvasItem | |
NOTIFICATION_EXIT_TREE enum value (defined in Node) | Node | |
NOTIFICATION_FIXED_PROCESS enum value (defined in Node) | Node | |
NOTIFICATION_INSTANCED enum value (defined in Node) | Node | |
NOTIFICATION_LOCAL_TRANSFORM_CHANGED enum value (defined in CanvasItem) | CanvasItem | |
NOTIFICATION_MOVED_IN_PARENT enum value (defined in Node) | Node | |
NOTIFICATION_PARENTED enum value (defined in Node) | Node | |
NOTIFICATION_PAUSED enum value (defined in Node) | Node | |
NOTIFICATION_POSTINITIALIZE enum value (defined in Object) | Object | |
NOTIFICATION_PREDELETE enum value (defined in Object) | Object | |
NOTIFICATION_PROCESS enum value (defined in Node) | Node | |
NOTIFICATION_READY enum value (defined in Node) | Node | |
NOTIFICATION_TRANSFORM_CHANGED enum value (defined in CanvasItem) | CanvasItem | |
NOTIFICATION_UNPARENTED enum value (defined in Node) | Node | |
NOTIFICATION_UNPAUSED enum value (defined in Node) | Node | |
NOTIFICATION_VISIBILITY_CHANGED enum value (defined in CanvasItem) | CanvasItem | |
NOTIFICATION_WORLD_2D_CHANGED enum value (defined in CanvasItem) | CanvasItem | |
Object() (defined in Object) | Object | |
PAUSE_MODE_INHERIT enum value (defined in Node) | Node | |
PAUSE_MODE_PROCESS enum value (defined in Node) | Node | |
PAUSE_MODE_STOP enum value (defined in Node) | Node | |
PauseMode enum name (defined in Node) | Node | |
print_stray_nodes() (defined in Node) | Node | static |
print_tree() (defined in Node) | Node | |
propagate_notification(int p_notification) (defined in Node) | Node | |
queue_delete() (defined in Node) | Node | |
raise() (defined in Node) | Node | |
register_custom_data_to_otdb() (defined in Object) | Object | inlinestatic |
remove_and_skip() (defined in Node) | Node | |
remove_change_receptor(Object *p_receptor) (defined in Object) | Object | |
remove_child(Node *p_child) (defined in Node) | Node | |
remove_child_notify(Node *p_child) (defined in Node) | Node | protectedvirtual |
remove_from_group(const StringName &p_identifier) (defined in Node) | Node | |
remove_shape(int p_shape_idx) (defined in CollisionObject2D) | CollisionObject2D | |
replace_by(Node *p_node, bool p_keep_data=false) (defined in Node) | Node | |
rotate(float p_radians) (defined in Node2D) | Node2D | |
scale(const Vector2 &p_amount) (defined in Node2D) | Node2D | |
set(const StringName &p_name, const Variant &p_value, bool *r_valid=NULL) (defined in Object) | Object | |
set_as_toplevel(bool p_toplevel) (defined in CanvasItem) | CanvasItem | |
set_blend_mode(BlendMode p_blend_mode) (defined in CanvasItem) | CanvasItem | |
set_block_signals(bool p_block) (defined in Object) | Object | |
set_block_transform_notify(bool p_enable) (defined in CanvasItem) | CanvasItem | |
set_draw_behind_parent(bool p_enable) (defined in CanvasItem) | CanvasItem | |
set_editable_instance(Node *p_node, bool p_editable) (defined in Node) | Node | |
set_editable_instances(const HashMap< NodePath, int > &p_editable_instances) (defined in Node) | Node | |
set_filename(const String &p_filename) (defined in Node) | Node | |
set_fixed_process(bool p_process) (defined in Node) | Node | |
set_global_pos(const Point2 &p_pos) (defined in Node2D) | Node2D | |
set_global_transform(const Matrix32 &p_transform) (defined in Node2D) | Node2D | |
set_hidden(bool p_hidden) (defined in CanvasItem) | CanvasItem | |
set_human_readable_collision_renaming(bool p_enabled) (defined in Node) | Node | static |
set_light_mask(int p_light_mask) (defined in CanvasItem) | CanvasItem | virtual |
set_material(const Ref< CanvasItemMaterial > &p_material) (defined in CanvasItem) | CanvasItem | |
set_message_translation(bool p_enable) (defined in Object) | Object | inline |
set_meta(const String &p_name, const Variant &p_value) (defined in Object) | Object | |
set_name(const String &p_name) (defined in Node) | Node | |
set_notify_local_transform(bool p_enable) (defined in CanvasItem) | CanvasItem | |
set_opacity(float p_opacity) (defined in CanvasItem) | CanvasItem | |
set_owner(Node *p_owner) (defined in Node) | Node | |
set_pause_mode(PauseMode p_mode) | Node | |
set_pickable(bool p_enabled) (defined in CollisionObject2D) | CollisionObject2D | |
set_pos(const Point2 &p_pos) (defined in Node2D) | Node2D | |
set_process(bool p_process) (defined in Node) | Node | |
set_process_input(bool p_enable) (defined in Node) | Node | |
set_process_unhandled_input(bool p_enable) (defined in Node) | Node | |
set_process_unhandled_key_input(bool p_enable) (defined in Node) | Node | |
set_rot(float p_radians) (defined in Node2D) | Node2D | |
set_rotd(float p_degrees) (defined in Node2D) | Node2D | |
set_scale(const Size2 &p_scale) (defined in Node2D) | Node2D | |
set_scene_inherited_state(const Ref< SceneState > &p_state) (defined in Node) | Node | |
set_scene_instance_load_placeholder(bool p_enable) (defined in Node) | Node | |
set_scene_instance_state(const Ref< SceneState > &p_state) (defined in Node) | Node | |
set_script(const RefPtr &p_script) (defined in Object) | Object | |
set_script_instance(ScriptInstance *p_instance) (defined in Object) | Object | |
set_self_opacity(float p_self_opacity) (defined in CanvasItem) | CanvasItem | |
set_shape(int p_shape_idx, const Ref< Shape2D > &p_shape) (defined in CollisionObject2D) | CollisionObject2D | |
set_shape_as_trigger(int p_shape_idx, bool p_trigger) (defined in CollisionObject2D) | CollisionObject2D | |
set_shape_transform(int p_shape_idx, const Matrix32 &p_transform) (defined in CollisionObject2D) | CollisionObject2D | |
set_transform(const Matrix32 &p_transform) (defined in Node2D) | Node2D | |
set_use_parent_material(bool p_use_parent_material) (defined in CanvasItem) | CanvasItem | |
set_z(int p_z) (defined in Node2D) | Node2D | |
set_z_as_relative(bool p_enabled) (defined in Node2D) | Node2D | |
setvar(const Variant &p_key, const Variant &p_value, bool *r_valid=NULL) (defined in Object) | Object | virtual |
show() (defined in CanvasItem) | CanvasItem | |
tr(const StringName &p_message) const (defined in Object) | Object | |
translate(const Vector2 &p_amount) (defined in Node2D) | Node2D | |
update() (defined in CanvasItem) | CanvasItem | |
validate_child_name(const String &p_name) const (defined in Node) | Node | |
Viewport (defined in CollisionObject2D) | CollisionObject2D | friend |
XL_MESSAGE(const StringName &p_message) const (defined in Object) | Object | |
~CanvasItem() (defined in CanvasItem) | CanvasItem | |
~CollisionObject2D() (defined in CollisionObject2D) | CollisionObject2D | |
~Node() (defined in Node) | Node | |
~Object() (defined in Object) | Object | virtual |