#include <ref_ptr.h>
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bool | is_null () const |
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void | operator= (const RefPtr &p_other) |
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bool | operator== (const RefPtr &p_other) const |
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RID | get_rid () const |
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void | unref () |
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_FORCE_INLINE_ void * | get_data () const |
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| RefPtr (const RefPtr &p_other) |
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- Author
- Juan Linietsky reduz.nosp@m.io@g.nosp@m.mail..nosp@m.com This class exists to workaround a limitation in C++ but keep the design OK. It's basically an opaque container of a Reference reference, so Variant can use it.
The documentation for this class was generated from the following files:
- /Users/huihoo/Downloads/godot-2.0.4-stable/core/ref_ptr.h
- /Users/huihoo/Downloads/godot-2.0.4-stable/core/ref_ptr.cpp