proximity_group.h
1 /*************************************************************************/
2 /* proximity_group.h */
3 /*************************************************************************/
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29 #ifndef PROXIMITY_GROUP_H
30 #define PROXIMITY_GROUP_H
31 
32 #include "spatial.h"
33 
34 class ProximityGroup : public Spatial {
35 
36  OBJ_TYPE( ProximityGroup, Spatial );
37  OBJ_CATEGORY("3D");
38 
39 public:
40  enum DispatchMode {
41  MODE_PROXY,
42  MODE_SIGNAL,
43  };
44 
45 public:
46  void clear_groups();
47  void update_groups();
48 
49  void _notification(int p_what);
50 
51  DispatchMode dispatch_mode;
52 
54  String group_name;
55 
56  float cell_size;
57  Vector3 grid_radius;
58  uint32_t group_version;
59 
60  void add_groups(int* p_cell, String p_base, int p_depth);
61  void _new_group(StringName p_name);
62 
63  void _proximity_group_broadcast(String p_name, Variant p_params);
64 
65  static void _bind_methods();
66 
67 public:
68 
69  void set_group_name(String p_group_name);
70  void broadcast(String p_name, Variant p_params);
71  void set_dispatch_mode(int p_mode);
72 
73  void set_grid_radius(const Vector3& p_radius);
74  Vector3 get_grid_radius() const;
75 
77  ~ProximityGroup();
78 };
79 
80 #endif
81 
Definition: variant.h:74
Definition: string_db.h:48
Definition: proximity_group.h:34
Definition: vector3.h:38
Definition: ustring.h:64
Definition: spatial.h:56