spatial_sample_player.h
1 /*************************************************************************/
2 /* spatial_sample_player.h */
3 /*************************************************************************/
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29 #ifndef SPATIAL_SAMPLE_PLAYER_H
30 #define SPATIAL_SAMPLE_PLAYER_H
31 
32 #include "scene/3d/spatial_player.h"
33 #include "scene/resources/sample_library.h"
34 #include "servers/spatial_sound_server.h"
35 
37 
39 public:
40 
41  enum {
42 
43  INVALID_VOICE=SpatialSoundServer::SOURCE_INVALID_VOICE,
44  NEXT_VOICE=SpatialSoundServer::SOURCE_NEXT_VOICE
45  };
46 
47  typedef int VoiceID;
48 
49 
50 private:
51 
52  Ref<SampleLibrary> library;
53  int polyphony;
54  String played_back;
55 protected:
56 
57  bool _set(const StringName& p_name, const Variant& p_value);
58  bool _get(const StringName& p_name,Variant &r_ret) const;
59  void _get_property_list(List<PropertyInfo> *p_list) const;
60 
61  void _notification(int p_what);
62  static void _bind_methods();
63 
64 public:
65 
66  void set_sample_library(const Ref<SampleLibrary>& p_library);
67  Ref<SampleLibrary> get_sample_library() const;
68 
69  void set_polyphony(int p_voice_count);
70  int get_polyphony() const;
71 
72  VoiceID play(const String& p_sample,int p_voice=NEXT_VOICE);
73  //voices
74  void voice_set_pitch_scale(VoiceID p_voice, float p_pitch_scale);
75  void voice_set_volume_scale_db(VoiceID p_voice, float p_volume_db);
76 
77  bool is_voice_active(VoiceID p_voice) const;
78  void stop_voice(VoiceID p_voice);
79  void stop_all();
80 
81 
84 
85 
86 };
87 
88 
89 #endif // SPATIAL_SAMPLE_PLAYER_H
Definition: variant.h:74
Definition: string_db.h:48
Definition: spatial_sample_player.h:36
Definition: ustring.h:64
Definition: spatial_player.h:39