world_2d.h
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2 /* world_2d.h */
3 /*************************************************************************/
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29 #ifndef WORLD_2D_H
30 #define WORLD_2D_H
31 
32 #include "resource.h"
33 #include "servers/physics_2d_server.h"
34 
35 class SpatialIndexer2D;
37 class Viewport;
38 
39 class World2D : public Resource {
40 
41  OBJ_TYPE( World2D, Resource );
42 
43  RID canvas;
44  RID space;
45  RID sound_space;
46 
47  SpatialIndexer2D* indexer;
48 protected:
49 
50  static void _bind_methods();
51 friend class Viewport;
52 friend class VisibilityNotifier2D;
53 
54  void _register_viewport(Viewport* p_viewport,const Rect2& p_rect);
55  void _update_viewport(Viewport* p_viewport,const Rect2& p_rect);
56  void _remove_viewport(Viewport* p_viewport);
57 
58  void _register_notifier(VisibilityNotifier2D* p_notifier,const Rect2& p_rect);
59  void _update_notifier(VisibilityNotifier2D* p_notifier,const Rect2& p_rect);
60  void _remove_notifier(VisibilityNotifier2D* p_notifier);
61 
62  void _update();
63 public:
64 
65 
66 
67  RID get_canvas();
68  RID get_space();
69  RID get_sound_space();
70 
71  Physics2DDirectSpaceState *get_direct_space_state();
72 
73  World2D();
74  ~World2D();
75 };
76 
77 #endif // WORLD_2D_H
Definition: viewport.h:75
Definition: math_2d.h:204
Definition: world_2d.h:39
Definition: world_2d.cpp:39
Definition: resource.h:89
Definition: rid.h:47
Definition: visibility_notifier_2d.h:35