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Camera * | get_camera () const |
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void | set_as_audio_listener (bool p_enable) |
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bool | is_audio_listener () const |
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void | set_as_audio_listener_2d (bool p_enable) |
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bool | is_audio_listener_2d () const |
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void | set_rect (const Rect2 &p_rect) |
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Rect2 | get_rect () const |
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Rect2 | get_visible_rect () const |
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RID | get_viewport () const |
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void | set_world (const Ref< World > &p_world) |
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Ref< World > | get_world () const |
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Ref< World > | find_world () const |
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Ref< World2D > | find_world_2d () const |
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void | set_canvas_transform (const Matrix32 &p_transform) |
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Matrix32 | get_canvas_transform () const |
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void | set_global_canvas_transform (const Matrix32 &p_transform) |
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Matrix32 | get_global_canvas_transform () const |
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Matrix32 | get_final_transform () const |
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void | set_transparent_background (bool p_enable) |
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bool | has_transparent_background () const |
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void | set_size_override (bool p_enable, const Size2 &p_size=Size2(-1,-1), const Vector2 &p_margin=Vector2()) |
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Size2 | get_size_override () const |
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bool | is_size_override_enabled () const |
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void | set_size_override_stretch (bool p_enable) |
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bool | is_size_override_stretch_enabled () const |
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void | set_as_render_target (bool p_enable) |
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bool | is_set_as_render_target () const |
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void | set_render_target_vflip (bool p_enable) |
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bool | get_render_target_vflip () const |
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void | set_render_target_clear_on_new_frame (bool p_enable) |
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bool | get_render_target_clear_on_new_frame () const |
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void | render_target_clear () |
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void | set_render_target_filter (bool p_enable) |
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bool | get_render_target_filter () const |
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void | set_render_target_gen_mipmaps (bool p_enable) |
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bool | get_render_target_gen_mipmaps () const |
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void | set_render_target_update_mode (RenderTargetUpdateMode p_mode) |
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RenderTargetUpdateMode | get_render_target_update_mode () const |
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Ref< RenderTargetTexture > | get_render_target_texture () const |
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Vector2 | get_camera_coords (const Vector2 &p_viewport_coords) const |
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Vector2 | get_camera_rect_size () const |
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void | queue_screen_capture () |
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Image | get_screen_capture () const |
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void | set_use_own_world (bool p_world) |
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bool | is_using_own_world () const |
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void | input (const InputEvent &p_event) |
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void | unhandled_input (const InputEvent &p_event) |
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void | set_disable_input (bool p_disable) |
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bool | is_input_disabled () const |
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void | set_render_target_to_screen_rect (const Rect2 &p_rect) |
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Rect2 | get_render_target_to_screen_rect () const |
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Vector2 | get_mouse_pos () const |
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void | warp_mouse (const Vector2 &p_pos) |
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void | set_physics_object_picking (bool p_enable) |
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bool | get_physics_object_picking () |
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bool | gui_has_modal_stack () const |
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StringName | get_name () const |
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void | set_name (const String &p_name) |
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void | add_child (Node *p_child, bool p_legible_unique_name=false) |
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void | remove_child (Node *p_child) |
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int | get_child_count () const |
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Node * | get_child (int p_index) const |
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bool | has_node (const NodePath &p_path) const |
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Node * | get_node (const NodePath &p_path) const |
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Node * | find_node (const String &p_mask, bool p_recursive=true, bool p_owned=true) const |
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bool | has_node_and_resource (const NodePath &p_path) const |
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Node * | get_node_and_resource (const NodePath &p_path, RES &r_res) const |
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Node * | get_parent () const |
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_FORCE_INLINE_ SceneTree * | get_tree () const |
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_FORCE_INLINE_ bool | is_inside_tree () const |
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bool | is_a_parent_of (const Node *p_node) const |
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bool | is_greater_than (const Node *p_node) const |
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NodePath | get_path () const |
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NodePath | get_path_to (const Node *p_node) const |
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void | add_to_group (const StringName &p_identifier, bool p_persistent=false) |
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void | remove_from_group (const StringName &p_identifier) |
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bool | is_in_group (const StringName &p_identifier) const |
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void | get_groups (List< GroupInfo > *p_groups) const |
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void | move_child (Node *p_child, int p_pos) |
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void | raise () |
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void | set_owner (Node *p_owner) |
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Node * | get_owner () const |
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void | get_owned_by (Node *p_by, List< Node * > *p_owned) |
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void | remove_and_skip () |
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int | get_index () const |
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void | print_tree () |
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void | set_filename (const String &p_filename) |
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String | get_filename () const |
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void | set_editable_instance (Node *p_node, bool p_editable) |
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bool | is_editable_instance (Node *p_node) const |
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void | set_editable_instances (const HashMap< NodePath, int > &p_editable_instances) |
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HashMap< NodePath, int > | get_editable_instances () const |
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void | propagate_notification (int p_notification) |
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void | set_fixed_process (bool p_process) |
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float | get_fixed_process_delta_time () const |
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bool | is_fixed_processing () const |
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void | set_process (bool p_process) |
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float | get_process_delta_time () const |
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bool | is_processing () const |
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void | set_process_input (bool p_enable) |
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bool | is_processing_input () const |
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void | set_process_unhandled_input (bool p_enable) |
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bool | is_processing_unhandled_input () const |
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void | set_process_unhandled_key_input (bool p_enable) |
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bool | is_processing_unhandled_key_input () const |
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int | get_position_in_parent () const |
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Node * | duplicate (bool p_use_instancing=false) const |
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Node * | duplicate_and_reown (const Map< Node *, Node * > &p_reown_map) const |
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void | set_scene_instance_state (const Ref< SceneState > &p_state) |
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Ref< SceneState > | get_scene_instance_state () const |
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void | set_scene_inherited_state (const Ref< SceneState > &p_state) |
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Ref< SceneState > | get_scene_inherited_state () const |
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void | set_scene_instance_load_placeholder (bool p_enable) |
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bool | get_scene_instance_load_placeholder () const |
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void | replace_by (Node *p_node, bool p_keep_data=false) |
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void | set_pause_mode (PauseMode p_mode) |
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PauseMode | get_pause_mode () const |
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bool | can_process () const |
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String | validate_child_name (const String &p_name) const |
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void | queue_delete () |
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void | force_parent_owned () |
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void | get_argument_options (const StringName &p_function, int p_idx, List< String > *r_options) const |
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void | clear_internal_tree_resource_paths () |
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_FORCE_INLINE_ Viewport * | get_viewport () const |
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_FORCE_INLINE_ void | _change_notify (const char *p_what="") |
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bool | _is_gpl_reversed () const |
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_FORCE_INLINE_ ObjectID | get_instance_ID () const |
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void | add_change_receptor (Object *p_receptor) |
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void | remove_change_receptor (Object *p_receptor) |
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template<class T > |
T * | cast_to () |
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template<class T > |
const T * | cast_to () const |
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virtual String | get_type () const |
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virtual String | get_save_type () const |
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virtual bool | is_type (const String &p_type) const |
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virtual bool | is_type_ptr (void *p_ptr) const |
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_FORCE_INLINE_ const StringName & | get_type_name () const |
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void | set (const StringName &p_name, const Variant &p_value, bool *r_valid=NULL) |
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Variant | get (const StringName &p_name, bool *r_valid=NULL) const |
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void | get_property_list (List< PropertyInfo > *p_list, bool p_reversed=false) const |
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bool | has_method (const StringName &p_method) const |
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void | get_method_list (List< MethodInfo > *p_list) const |
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Variant | callv (const StringName &p_method, const Array &p_args) |
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virtual Variant | call (const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) |
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virtual void | call_multilevel (const StringName &p_method, const Variant **p_args, int p_argcount) |
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virtual void | call_multilevel_reversed (const StringName &p_method, const Variant **p_args, int p_argcount) |
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Variant | call (const StringName &p_name, VARIANT_ARG_LIST) |
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void | call_multilevel (const StringName &p_name, VARIANT_ARG_LIST) |
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void | notification (int p_notification, bool p_reversed=false) |
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virtual Variant | getvar (const Variant &p_key, bool *r_valid=NULL) const |
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virtual void | setvar (const Variant &p_key, const Variant &p_value, bool *r_valid=NULL) |
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void | set_script (const RefPtr &p_script) |
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RefPtr | get_script () const |
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bool | has_meta (const String &p_name) const |
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void | set_meta (const String &p_name, const Variant &p_value) |
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Variant | get_meta (const String &p_name) const |
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void | get_meta_list (List< String > *p_list) const |
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void | set_script_instance (ScriptInstance *p_instance) |
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_FORCE_INLINE_ ScriptInstance * | get_script_instance () const |
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void | add_user_signal (const MethodInfo &p_signal) |
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void | emit_signal (const StringName &p_name, VARIANT_ARG_LIST) |
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void | emit_signal (const StringName &p_name, const Variant **p_args, int p_argcount) |
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void | get_signal_list (List< MethodInfo > *p_signals) const |
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void | get_signal_connection_list (const StringName &p_signal, List< Connection > *p_connections) const |
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void | get_all_signal_connections (List< Connection > *p_connections) const |
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Error | connect (const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, const Vector< Variant > &p_binds=Vector< Variant >(), uint32_t p_flags=0) |
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void | disconnect (const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) |
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bool | is_connected (const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) const |
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void | call_deferred (const StringName &p_method, VARIANT_ARG_LIST) |
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void | set_block_signals (bool p_block) |
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bool | is_blocking_signals () const |
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Variant::Type | get_static_property_type (const StringName &p_property, bool *r_valid=NULL) const |
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virtual void | get_translatable_strings (List< String > *p_strings) const |
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StringName | XL_MESSAGE (const StringName &p_message) const |
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StringName | tr (const StringName &p_message) const |
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bool | is_queued_for_deletion () const |
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_FORCE_INLINE_ void | set_message_translation (bool p_enable) |
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_FORCE_INLINE_ bool | can_translate_messages () const |
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void | clear_internal_resource_paths () |
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