00001 /***************************************************************** 00002 | 00003 | AP4 - ftab Atom 00004 | 00005 | Copyright 2002 Gilles Boccon-Gibod & Julien Boeuf 00006 | 00007 | 00008 | This file is part of Bento4/AP4 (MP4 Atom Processing Library). 00009 | 00010 | Unless you have obtained Bento4 under a difference license, 00011 | this version of Bento4 is Bento4|GPL. 00012 | Bento4|GPL is free software; you can redistribute it and/or modify 00013 | it under the terms of the GNU General Public License as published by 00014 | the Free Software Foundation; either version 2, or (at your option) 00015 | any later version. 00016 | 00017 | Bento4|GPL is distributed in the hope that it will be useful, 00018 | but WITHOUT ANY WARRANTY; without even the implied warranty of 00019 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00020 | GNU General Public License for more details. 00021 | 00022 | You should have received a copy of the GNU General Public License 00023 | along with Bento4|GPL; see the file COPYING. If not, write to the 00024 | Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 00025 | 02111-1307, USA. 00026 | 00027 ****************************************************************/ 00028 00029 /*---------------------------------------------------------------------- 00030 | includes 00031 +---------------------------------------------------------------------*/ 00032 00033 #include "Ap4FtabAtom.h" 00034 00035 /*---------------------------------------------------------------------- 00036 | AP4_FtabAtom::AP4_FtabAtom 00037 +---------------------------------------------------------------------*/ 00038 00039 AP4_FtabAtom::AP4_FtabAtom(AP4_Size size, 00040 AP4_ByteStream& stream) 00041 : AP4_Atom(AP4_ATOM_TYPE_FTAB) 00042 { 00043 AP4_UI16 entryCount; 00044 stream.ReadUI16(entryCount); 00045 00046 m_FontRecords.EnsureCapacity(entryCount); 00047 00048 while(entryCount--) 00049 { 00050 AP4_Tx3gFontRecord fontRecord; 00051 00052 stream.ReadUI16(fontRecord.Id); 00053 00054 AP4_UI08 len; 00055 stream.ReadUI08(len); 00056 00057 char buff[256]; 00058 stream.ReadString(buff, len+1); 00059 00060 fontRecord.Name = buff; 00061 00062 m_FontRecords.Append(fontRecord); 00063 } 00064 }