DX9SubPic.h

00001 /* 
00002  *      Copyright (C) 2003-2005 Gabest
00003  *      http://www.gabest.org
00004  *
00005  *  This Program is free software; you can redistribute it and/or modify
00006  *  it under the terms of the GNU General Public License as published by
00007  *  the Free Software Foundation; either version 2, or (at your option)
00008  *  any later version.
00009  *   
00010  *  This Program is distributed in the hope that it will be useful,
00011  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
00013  *  GNU General Public License for more details.
00014  *   
00015  *  You should have received a copy of the GNU General Public License
00016  *  along with GNU Make; see the file COPYING.  If not, write to
00017  *  the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. 
00018  *  http://www.gnu.org/copyleft/gpl.html
00019  *
00020  */
00021 
00022 #pragma once
00023 
00024 #include "ISubPic.h"
00025 
00026 // CDX9SubPic
00027 
00028 class CDX9SubPic : public ISubPicImpl
00029 {
00030         CComPtr<IDirect3DSurface9> m_pSurface;
00031 
00032 protected:
00033         STDMETHODIMP_(void*) GetObject(); // returns IDirect3DTexture9*
00034 
00035 public:
00036         CDX9SubPic(IDirect3DSurface9* pSurface);
00037 
00038         // ISubPic
00039         STDMETHODIMP GetDesc(SubPicDesc& spd);
00040         STDMETHODIMP CopyTo(ISubPic* pSubPic);
00041         STDMETHODIMP ClearDirtyRect(DWORD color);
00042         STDMETHODIMP Lock(SubPicDesc& spd);
00043         STDMETHODIMP Unlock(RECT* pDirtyRect);
00044         STDMETHODIMP AlphaBlt(RECT* pSrc, RECT* pDst, SubPicDesc* pTarget);
00045 };
00046 
00047 // CDX9SubPicAllocator
00048 
00049 class CDX9SubPicAllocator : public ISubPicAllocatorImpl, public CCritSec
00050 {
00051         CComPtr<IDirect3DDevice9> m_pD3DDev;
00052         CSize m_maxsize;
00053 
00054         bool Alloc(bool fStatic, ISubPic** ppSubPic);
00055 
00056 public:
00057         CDX9SubPicAllocator(IDirect3DDevice9* pD3DDev, SIZE maxsize, bool fPow2Textures);
00058 
00059         // ISubPicAllocator
00060         STDMETHODIMP ChangeDevice(IUnknown* pDev);
00061 };

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