CPlayerSeekBar() | CPlayerSeekBar | |
Create(CWnd *pParentWnd) | CPlayerSeekBar | [virtual] |
Enable(bool fEnable) | CPlayerSeekBar | |
GetPos() | CPlayerSeekBar | |
GetPosReal() | CPlayerSeekBar | |
GetRange(__int64 &start, __int64 &stop) | CPlayerSeekBar | |
OnEraseBkgnd(CDC *pDC) | CPlayerSeekBar | [protected] |
OnLButtonDown(UINT nFlags, CPoint point) | CPlayerSeekBar | [protected] |
OnLButtonUp(UINT nFlags, CPoint point) | CPlayerSeekBar | [protected] |
OnMouseMove(UINT nFlags, CPoint point) | CPlayerSeekBar | [protected] |
OnPaint() | CPlayerSeekBar | [protected] |
OnPlayStop(UINT nID) | CPlayerSeekBar | |
OnSize(UINT nType, int cx, int cy) | CPlayerSeekBar | [protected] |
PreCreateWindow(CREATESTRUCT &cs) | CPlayerSeekBar | [virtual] |
SetPos(__int64 pos) | CPlayerSeekBar | |
SetRange(__int64 start, __int64 stop) | CPlayerSeekBar | |
~CPlayerSeekBar() | CPlayerSeekBar | [virtual] |