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checksum.c
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1 /*
2  * arch/alpha/lib/checksum.c
3  *
4  * This file contains network checksum routines that are better done
5  * in an architecture-specific manner due to speed..
6  * Comments in other versions indicate that the algorithms are from RFC1071
7  *
8  * accelerated versions (and 21264 assembly versions ) contributed by
9  * Rick Gorton <[email protected]>
10  */
11 
12 #include <linux/module.h>
13 #include <linux/string.h>
14 
15 #include <asm/byteorder.h>
16 
17 static inline unsigned short from64to16(unsigned long x)
18 {
19  /* Using extract instructions is a bit more efficient
20  than the original shift/bitmask version. */
21 
22  union {
23  unsigned long ul;
24  unsigned int ui[2];
25  unsigned short us[4];
26  } in_v, tmp_v, out_v;
27 
28  in_v.ul = x;
29  tmp_v.ul = (unsigned long) in_v.ui[0] + (unsigned long) in_v.ui[1];
30 
31  /* Since the bits of tmp_v.sh[3] are going to always be zero,
32  we don't have to bother to add that in. */
33  out_v.ul = (unsigned long) tmp_v.us[0] + (unsigned long) tmp_v.us[1]
34  + (unsigned long) tmp_v.us[2];
35 
36  /* Similarly, out_v.us[2] is always zero for the final add. */
37  return out_v.us[0] + out_v.us[1];
38 }
39 
40 /*
41  * computes the checksum of the TCP/UDP pseudo-header
42  * returns a 16-bit checksum, already complemented.
43  */
45  unsigned short len,
46  unsigned short proto,
47  __wsum sum)
48 {
49  return (__force __sum16)~from64to16(
50  (__force u64)saddr + (__force u64)daddr +
51  (__force u64)sum + ((len + proto) << 8));
52 }
53 
55  unsigned short len,
56  unsigned short proto,
57  __wsum sum)
58 {
59  unsigned long result;
60 
61  result = (__force u64)saddr + (__force u64)daddr +
62  (__force u64)sum + ((len + proto) << 8);
63 
64  /* Fold down to 32-bits so we don't lose in the typedef-less
65  network stack. */
66  /* 64 to 33 */
67  result = (result & 0xffffffff) + (result >> 32);
68  /* 33 to 32 */
69  result = (result & 0xffffffff) + (result >> 32);
70  return (__force __wsum)result;
71 }
73 
74 /*
75  * Do a 64-bit checksum on an arbitrary memory area..
76  *
77  * This isn't a great routine, but it's not _horrible_ either. The
78  * inner loop could be unrolled a bit further, and there are better
79  * ways to do the carry, but this is reasonable.
80  */
81 static inline unsigned long do_csum(const unsigned char * buff, int len)
82 {
83  int odd, count;
84  unsigned long result = 0;
85 
86  if (len <= 0)
87  goto out;
88  odd = 1 & (unsigned long) buff;
89  if (odd) {
90  result = *buff << 8;
91  len--;
92  buff++;
93  }
94  count = len >> 1; /* nr of 16-bit words.. */
95  if (count) {
96  if (2 & (unsigned long) buff) {
97  result += *(unsigned short *) buff;
98  count--;
99  len -= 2;
100  buff += 2;
101  }
102  count >>= 1; /* nr of 32-bit words.. */
103  if (count) {
104  if (4 & (unsigned long) buff) {
105  result += *(unsigned int *) buff;
106  count--;
107  len -= 4;
108  buff += 4;
109  }
110  count >>= 1; /* nr of 64-bit words.. */
111  if (count) {
112  unsigned long carry = 0;
113  do {
114  unsigned long w = *(unsigned long *) buff;
115  count--;
116  buff += 8;
117  result += carry;
118  result += w;
119  carry = (w > result);
120  } while (count);
121  result += carry;
122  result = (result & 0xffffffff) + (result >> 32);
123  }
124  if (len & 4) {
125  result += *(unsigned int *) buff;
126  buff += 4;
127  }
128  }
129  if (len & 2) {
130  result += *(unsigned short *) buff;
131  buff += 2;
132  }
133  }
134  if (len & 1)
135  result += *buff;
136  result = from64to16(result);
137  if (odd)
138  result = ((result >> 8) & 0xff) | ((result & 0xff) << 8);
139 out:
140  return result;
141 }
142 
143 /*
144  * This is a version of ip_compute_csum() optimized for IP headers,
145  * which always checksum on 4 octet boundaries.
146  */
147 __sum16 ip_fast_csum(const void *iph, unsigned int ihl)
148 {
149  return (__force __sum16)~do_csum(iph,ihl*4);
150 }
151 
152 /*
153  * computes the checksum of a memory block at buff, length len,
154  * and adds in "sum" (32-bit)
155  *
156  * returns a 32-bit number suitable for feeding into itself
157  * or csum_tcpudp_magic
158  *
159  * this function must be called with even lengths, except
160  * for the last fragment, which may be odd
161  *
162  * it's best to have buff aligned on a 32-bit boundary
163  */
164 __wsum csum_partial(const void *buff, int len, __wsum sum)
165 {
166  unsigned long result = do_csum(buff, len);
167 
168  /* add in old sum, and carry.. */
169  result += (__force u32)sum;
170  /* 32+c bits -> 32 bits */
171  result = (result & 0xffffffff) + (result >> 32);
172  return (__force __wsum)result;
173 }
174 
176 
177 /*
178  * this routine is used for miscellaneous IP-like checksums, mainly
179  * in icmp.c
180  */
181 __sum16 ip_compute_csum(const void *buff, int len)
182 {
183  return (__force __sum16)~from64to16(do_csum(buff,len));
184 }