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5 #define MAPLE_PNP_INTERVAL HZ
6 #define MAPLE_MAXPACKETS 8
7 #define MAPLE_DMA_ORDER 14
8 #define MAPLE_DMA_SIZE (1 << MAPLE_DMA_ORDER)
9 #define MAPLE_DMA_PAGES ((MAPLE_DMA_ORDER > PAGE_SHIFT) ? \
10 MAPLE_DMA_ORDER - PAGE_SHIFT : 0)
13 #define MAPLE_BASE 0xa05f6c00
14 #define MAPLE_DMAADDR (MAPLE_BASE+0x04)
15 #define MAPLE_TRIGTYPE (MAPLE_BASE+0x10)
16 #define MAPLE_ENABLE (MAPLE_BASE+0x14)
17 #define MAPLE_STATE (MAPLE_BASE+0x18)
18 #define MAPLE_SPEED (MAPLE_BASE+0x80)
19 #define MAPLE_RESET (MAPLE_BASE+0x8c)
21 #define MAPLE_MAGIC 0x6155404f
23 #define MAPLE_TIMEOUT(n) ((n)<<15)
26 #define MAPLE_FUNC_CONTROLLER 0x001
27 #define MAPLE_FUNC_MEMCARD 0x002
28 #define MAPLE_FUNC_LCD 0x004
29 #define MAPLE_FUNC_CLOCK 0x008
30 #define MAPLE_FUNC_MICROPHONE 0x010
31 #define MAPLE_FUNC_ARGUN 0x020
32 #define MAPLE_FUNC_KEYBOARD 0x040
33 #define MAPLE_FUNC_LIGHTGUN 0x080
34 #define MAPLE_FUNC_PURUPURU 0x100
35 #define MAPLE_FUNC_MOUSE 0x200