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arch
powerpc
include
asm
bootx.h
Go to the documentation of this file.
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/*
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* This file describes the structure passed from the BootX application
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* (for MacOS) when it is used to boot Linux.
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*
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* Written by Benjamin Herrenschmidt.
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*/
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#ifndef __ASM_BOOTX_H__
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#define __ASM_BOOTX_H__
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#include <
uapi/asm/bootx.h
>
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/* (*) The format of the colormap is 256 * 3 * 2 bytes. Each color index
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* is represented by 3 short words containing a 16 bits (unsigned) color
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* component. Later versions may contain the gamma table for direct-color
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* devices here.
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*/
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#define BOOTX_COLORTABLE_SIZE (256UL*3UL*2UL)
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/* BootX passes the device-tree using a format that comes from earlier
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* ppc32 kernels. This used to match what is in prom.h, but not anymore
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* so we now define it here
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*/
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struct
bootx_dt_prop
{
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u32
name
;
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int
length
;
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u32
value
;
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u32
next
;
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};
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struct
bootx_dt_node
{
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u32
unused0
;
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u32
unused1
;
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u32
phandle
;
/* not really available */
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u32
unused2
;
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u32
unused3
;
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u32
unused4
;
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u32
unused5
;
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u32
full_name
;
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u32
properties
;
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u32
parent
;
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u32
child
;
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u32
sibling
;
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u32
next
;
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u32
allnext
;
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};
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extern
void
bootx_init
(
unsigned
long
r4
,
unsigned
long
phys
);
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#endif
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