3 #ifndef __HEADER_cwcdma_H__
4 #define __HEADER_cwcdma_H__
7 { 0x8000,
"EXECCHILD",0x03 },
8 { 0x8001,
"EXECCHILD_98",0x03 },
9 { 0x8003,
"EXECCHILD_PUSH1IND",0x03 },
10 { 0x8008,
"EXECSIBLING",0x03 },
11 { 0x800a,
"EXECSIBLING_298",0x03 },
12 { 0x800b,
"EXECSIBLING_2IND1",0x03 },
13 { 0x8010,
"TIMINGMASTER",0x03 },
14 { 0x804f,
"S16_CODECINPUTTASK",0x03 },
15 { 0x805e,
"PCMSERIALINPUTTASK",0x03 },
16 { 0x806d,
"S16_MIX_TO_OSTREAM",0x03 },
17 { 0x809a,
"S16_MIX",0x03 },
18 { 0x80bb,
"S16_UPSRC",0x03 },
19 { 0x813b,
"MIX3_EXP",0x03 },
20 { 0x8164,
"DECIMATEBYPOW2",0x03 },
21 { 0x8197,
"VARIDECIMATE",0x03 },
22 { 0x81f2,
"_3DINPUTTASK",0x03 },
23 { 0x820a,
"_3DPRLGCINPTASK",0x03 },
24 { 0x8227,
"_3DSTEREOINPUTTASK",0x03 },
25 { 0x8242,
"_3DOUTPUTTASK",0x03 },
26 { 0x82c4,
"HRTF_MORPH_TASK",0x03 },
27 { 0x82c6,
"WAIT4DATA",0x03 },
28 { 0x82fa,
"PROLOGIC",0x03 },
29 { 0x8496,
"DECORRELATOR",0x03 },
30 { 0x84a4,
"STEREO2MONO",0x03 },
31 { 0x0000,
"OVERLAYBEGINADDRESS",0x00 },
32 { 0x0000,
"DMAREADER",0x03 },
33 { 0x0018,
"#CODE_END",0x00 },
36 static u32 cwcdma_code[] = {
38 0x00002731,0x00001400,0x0004c108,0x000e5044,
39 0x0005f608,0x00000000,0x000007ae,0x000be300,
40 0x00058630,0x00001400,0x0007afb0,0x000e9584,
41 0x00007301,0x000a9840,0x0005e708,0x000cd104,
42 0x00067008,0x00000000,0x000902a0,0x00001000,
43 0x00012a01,0x000c0000,0x00000000,0x00000000,
44 0x00021843,0x000c0000,0x00000000,0x000c0000,
45 0x0000e101,0x000c0000,0x00000cac,0x00000000,
46 0x00080000,0x000e5ca1,0x00000000,0x000c0000,
47 0x00000000,0x00000000,0x00000000,0x00092c00,
48 0x000122c1,0x000e5084,0x00058730,0x00001400,
49 0x000d7488,0x000e4782,0x00007401,0x0001c100