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fpopcode.c
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1 /*
2  NetWinder Floating Point Emulator
3  (c) Rebel.COM, 1998,1999
4 
5  Direct questions, comments to Scott Bambrough <[email protected]>
6 
7  This program is free software; you can redistribute it and/or modify
8  it under the terms of the GNU General Public License as published by
9  the Free Software Foundation; either version 2 of the License, or
10  (at your option) any later version.
11 
12  This program is distributed in the hope that it will be useful,
13  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  GNU General Public License for more details.
16 
17  You should have received a copy of the GNU General Public License
18  along with this program; if not, write to the Free Software
19  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 */
21 
22 #include "fpa11.h"
23 #include "softfloat.h"
24 #include "fpopcode.h"
25 #include "fpsr.h"
26 #include "fpmodule.h"
27 #include "fpmodule.inl"
28 
29 #ifdef CONFIG_FPE_NWFPE_XP
30 const floatx80 floatx80Constant[] = {
31  { .high = 0x0000, .low = 0x0000000000000000ULL},/* extended 0.0 */
32  { .high = 0x3fff, .low = 0x8000000000000000ULL},/* extended 1.0 */
33  { .high = 0x4000, .low = 0x8000000000000000ULL},/* extended 2.0 */
34  { .high = 0x4000, .low = 0xc000000000000000ULL},/* extended 3.0 */
35  { .high = 0x4001, .low = 0x8000000000000000ULL},/* extended 4.0 */
36  { .high = 0x4001, .low = 0xa000000000000000ULL},/* extended 5.0 */
37  { .high = 0x3ffe, .low = 0x8000000000000000ULL},/* extended 0.5 */
38  { .high = 0x4002, .low = 0xa000000000000000ULL},/* extended 10.0 */
39 };
40 #endif
41 
43  0x0000000000000000ULL, /* double 0.0 */
44  0x3ff0000000000000ULL, /* double 1.0 */
45  0x4000000000000000ULL, /* double 2.0 */
46  0x4008000000000000ULL, /* double 3.0 */
47  0x4010000000000000ULL, /* double 4.0 */
48  0x4014000000000000ULL, /* double 5.0 */
49  0x3fe0000000000000ULL, /* double 0.5 */
50  0x4024000000000000ULL /* double 10.0 */
51 };
52 
54  0x00000000, /* single 0.0 */
55  0x3f800000, /* single 1.0 */
56  0x40000000, /* single 2.0 */
57  0x40400000, /* single 3.0 */
58  0x40800000, /* single 4.0 */
59  0x40a00000, /* single 5.0 */
60  0x3f000000, /* single 0.5 */
61  0x41200000 /* single 10.0 */
62 };
63