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uv.h
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1 #ifndef _ASM_IA64_UV_UV_H
2 #define _ASM_IA64_UV_UV_H
3 
4 #include <asm/sn/simulator.h>
5 
6 static inline int is_uv_system(void)
7 {
8  /* temporary support for running on hardware simulator */
9  return IS_MEDUSA() || ia64_platform_is("uv");
10 }
11 
12 #endif /* _ASM_IA64_UV_UV_H */