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nodemask.h
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1 #ifndef __LINUX_NODEMASK_H
2 #define __LINUX_NODEMASK_H
3 
4 /*
5  * Nodemasks provide a bitmap suitable for representing the
6  * set of Node's in a system, one bit position per Node number.
7  *
8  * See detailed comments in the file linux/bitmap.h describing the
9  * data type on which these nodemasks are based.
10  *
11  * For details of nodemask_scnprintf() and nodemask_parse_user(),
12  * see bitmap_scnprintf() and bitmap_parse_user() in lib/bitmap.c.
13  * For details of nodelist_scnprintf() and nodelist_parse(), see
14  * bitmap_scnlistprintf() and bitmap_parselist(), also in bitmap.c.
15  * For details of node_remap(), see bitmap_bitremap in lib/bitmap.c.
16  * For details of nodes_remap(), see bitmap_remap in lib/bitmap.c.
17  * For details of nodes_onto(), see bitmap_onto in lib/bitmap.c.
18  * For details of nodes_fold(), see bitmap_fold in lib/bitmap.c.
19  *
20  * The available nodemask operations are:
21  *
22  * void node_set(node, mask) turn on bit 'node' in mask
23  * void node_clear(node, mask) turn off bit 'node' in mask
24  * void nodes_setall(mask) set all bits
25  * void nodes_clear(mask) clear all bits
26  * int node_isset(node, mask) true iff bit 'node' set in mask
27  * int node_test_and_set(node, mask) test and set bit 'node' in mask
28  *
29  * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection]
30  * void nodes_or(dst, src1, src2) dst = src1 | src2 [union]
31  * void nodes_xor(dst, src1, src2) dst = src1 ^ src2
32  * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2
33  * void nodes_complement(dst, src) dst = ~src
34  *
35  * int nodes_equal(mask1, mask2) Does mask1 == mask2?
36  * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect?
37  * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2?
38  * int nodes_empty(mask) Is mask empty (no bits sets)?
39  * int nodes_full(mask) Is mask full (all bits sets)?
40  * int nodes_weight(mask) Hamming weight - number of set bits
41  *
42  * void nodes_shift_right(dst, src, n) Shift right
43  * void nodes_shift_left(dst, src, n) Shift left
44  *
45  * int first_node(mask) Number lowest set bit, or MAX_NUMNODES
46  * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES
47  * int first_unset_node(mask) First node not set in mask, or
48  * MAX_NUMNODES.
49  *
50  * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set
51  * NODE_MASK_ALL Initializer - all bits set
52  * NODE_MASK_NONE Initializer - no bits set
53  * unsigned long *nodes_addr(mask) Array of unsigned long's in mask
54  *
55  * int nodemask_scnprintf(buf, len, mask) Format nodemask for printing
56  * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask
57  * int nodelist_scnprintf(buf, len, mask) Format nodemask as list for printing
58  * int nodelist_parse(buf, map) Parse ascii string as nodelist
59  * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit)
60  * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src)
61  * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap
62  * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz
63  *
64  * for_each_node_mask(node, mask) for-loop node over mask
65  *
66  * int num_online_nodes() Number of online Nodes
67  * int num_possible_nodes() Number of all possible Nodes
68  *
69  * int node_random(mask) Random node with set bit in mask
70  *
71  * int node_online(node) Is some node online?
72  * int node_possible(node) Is some node possible?
73  *
74  * node_set_online(node) set bit 'node' in node_online_map
75  * node_set_offline(node) clear bit 'node' in node_online_map
76  *
77  * for_each_node(node) for-loop node over node_possible_map
78  * for_each_online_node(node) for-loop node over node_online_map
79  *
80  * Subtlety:
81  * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
82  * to generate slightly worse code. So use a simple one-line #define
83  * for node_isset(), instead of wrapping an inline inside a macro, the
84  * way we do the other calls.
85  *
86  * NODEMASK_SCRATCH
87  * When doing above logical AND, OR, XOR, Remap operations the callers tend to
88  * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
89  * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper
90  * for such situations. See below and CPUMASK_ALLOC also.
91  */
92 
93 #include <linux/kernel.h>
94 #include <linux/threads.h>
95 #include <linux/bitmap.h>
96 #include <linux/numa.h>
97 
100 
101 #define node_set(node, dst) __node_set((node), &(dst))
102 static inline void __node_set(int node, volatile nodemask_t *dstp)
103 {
104  set_bit(node, dstp->bits);
105 }
106 
107 #define node_clear(node, dst) __node_clear((node), &(dst))
108 static inline void __node_clear(int node, volatile nodemask_t *dstp)
109 {
110  clear_bit(node, dstp->bits);
111 }
112 
113 #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
114 static inline void __nodes_setall(nodemask_t *dstp, int nbits)
115 {
116  bitmap_fill(dstp->bits, nbits);
117 }
118 
119 #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
120 static inline void __nodes_clear(nodemask_t *dstp, int nbits)
121 {
122  bitmap_zero(dstp->bits, nbits);
123 }
124 
125 /* No static inline type checking - see Subtlety (1) above. */
126 #define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
127 
128 #define node_test_and_set(node, nodemask) \
129  __node_test_and_set((node), &(nodemask))
130 static inline int __node_test_and_set(int node, nodemask_t *addr)
131 {
132  return test_and_set_bit(node, addr->bits);
133 }
134 
135 #define nodes_and(dst, src1, src2) \
136  __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
137 static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
138  const nodemask_t *src2p, int nbits)
139 {
140  bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
141 }
142 
143 #define nodes_or(dst, src1, src2) \
144  __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
145 static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
146  const nodemask_t *src2p, int nbits)
147 {
148  bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
149 }
150 
151 #define nodes_xor(dst, src1, src2) \
152  __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
153 static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
154  const nodemask_t *src2p, int nbits)
155 {
156  bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
157 }
158 
159 #define nodes_andnot(dst, src1, src2) \
160  __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
161 static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
162  const nodemask_t *src2p, int nbits)
163 {
164  bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
165 }
166 
167 #define nodes_complement(dst, src) \
168  __nodes_complement(&(dst), &(src), MAX_NUMNODES)
169 static inline void __nodes_complement(nodemask_t *dstp,
170  const nodemask_t *srcp, int nbits)
171 {
172  bitmap_complement(dstp->bits, srcp->bits, nbits);
173 }
174 
175 #define nodes_equal(src1, src2) \
176  __nodes_equal(&(src1), &(src2), MAX_NUMNODES)
177 static inline int __nodes_equal(const nodemask_t *src1p,
178  const nodemask_t *src2p, int nbits)
179 {
180  return bitmap_equal(src1p->bits, src2p->bits, nbits);
181 }
182 
183 #define nodes_intersects(src1, src2) \
184  __nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
185 static inline int __nodes_intersects(const nodemask_t *src1p,
186  const nodemask_t *src2p, int nbits)
187 {
188  return bitmap_intersects(src1p->bits, src2p->bits, nbits);
189 }
190 
191 #define nodes_subset(src1, src2) \
192  __nodes_subset(&(src1), &(src2), MAX_NUMNODES)
193 static inline int __nodes_subset(const nodemask_t *src1p,
194  const nodemask_t *src2p, int nbits)
195 {
196  return bitmap_subset(src1p->bits, src2p->bits, nbits);
197 }
198 
199 #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
200 static inline int __nodes_empty(const nodemask_t *srcp, int nbits)
201 {
202  return bitmap_empty(srcp->bits, nbits);
203 }
204 
205 #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
206 static inline int __nodes_full(const nodemask_t *srcp, int nbits)
207 {
208  return bitmap_full(srcp->bits, nbits);
209 }
210 
211 #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
212 static inline int __nodes_weight(const nodemask_t *srcp, int nbits)
213 {
214  return bitmap_weight(srcp->bits, nbits);
215 }
216 
217 #define nodes_shift_right(dst, src, n) \
218  __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
219 static inline void __nodes_shift_right(nodemask_t *dstp,
220  const nodemask_t *srcp, int n, int nbits)
221 {
222  bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
223 }
224 
225 #define nodes_shift_left(dst, src, n) \
226  __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
227 static inline void __nodes_shift_left(nodemask_t *dstp,
228  const nodemask_t *srcp, int n, int nbits)
229 {
230  bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
231 }
232 
233 /* FIXME: better would be to fix all architectures to never return
234  > MAX_NUMNODES, then the silly min_ts could be dropped. */
235 
236 #define first_node(src) __first_node(&(src))
237 static inline int __first_node(const nodemask_t *srcp)
238 {
239  return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
240 }
241 
242 #define next_node(n, src) __next_node((n), &(src))
243 static inline int __next_node(int n, const nodemask_t *srcp)
244 {
245  return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
246 }
247 
248 static inline void init_nodemask_of_node(nodemask_t *mask, int node)
249 {
250  nodes_clear(*mask);
251  node_set(node, *mask);
252 }
253 
254 #define nodemask_of_node(node) \
255 ({ \
256  typeof(_unused_nodemask_arg_) m; \
257  if (sizeof(m) == sizeof(unsigned long)) { \
258  m.bits[0] = 1UL << (node); \
259  } else { \
260  init_nodemask_of_node(&m, (node)); \
261  } \
262  m; \
263 })
264 
265 #define first_unset_node(mask) __first_unset_node(&(mask))
266 static inline int __first_unset_node(const nodemask_t *maskp)
267 {
268  return min_t(int,MAX_NUMNODES,
269  find_first_zero_bit(maskp->bits, MAX_NUMNODES));
270 }
271 
272 #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
273 
274 #if MAX_NUMNODES <= BITS_PER_LONG
275 
276 #define NODE_MASK_ALL \
277 ((nodemask_t) { { \
278  [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
279 } })
280 
281 #else
282 
283 #define NODE_MASK_ALL \
284 ((nodemask_t) { { \
285  [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \
286  [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
287 } })
288 
289 #endif
290 
291 #define NODE_MASK_NONE \
292 ((nodemask_t) { { \
293  [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \
294 } })
295 
296 #define nodes_addr(src) ((src).bits)
297 
298 #define nodemask_scnprintf(buf, len, src) \
299  __nodemask_scnprintf((buf), (len), &(src), MAX_NUMNODES)
300 static inline int __nodemask_scnprintf(char *buf, int len,
301  const nodemask_t *srcp, int nbits)
302 {
303  return bitmap_scnprintf(buf, len, srcp->bits, nbits);
304 }
305 
306 #define nodemask_parse_user(ubuf, ulen, dst) \
307  __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
308 static inline int __nodemask_parse_user(const char __user *buf, int len,
309  nodemask_t *dstp, int nbits)
310 {
311  return bitmap_parse_user(buf, len, dstp->bits, nbits);
312 }
313 
314 #define nodelist_scnprintf(buf, len, src) \
315  __nodelist_scnprintf((buf), (len), &(src), MAX_NUMNODES)
316 static inline int __nodelist_scnprintf(char *buf, int len,
317  const nodemask_t *srcp, int nbits)
318 {
319  return bitmap_scnlistprintf(buf, len, srcp->bits, nbits);
320 }
321 
322 #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
323 static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
324 {
325  return bitmap_parselist(buf, dstp->bits, nbits);
326 }
327 
328 #define node_remap(oldbit, old, new) \
329  __node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
330 static inline int __node_remap(int oldbit,
331  const nodemask_t *oldp, const nodemask_t *newp, int nbits)
332 {
333  return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
334 }
335 
336 #define nodes_remap(dst, src, old, new) \
337  __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
338 static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
339  const nodemask_t *oldp, const nodemask_t *newp, int nbits)
340 {
341  bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
342 }
343 
344 #define nodes_onto(dst, orig, relmap) \
345  __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
346 static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
347  const nodemask_t *relmapp, int nbits)
348 {
349  bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
350 }
351 
352 #define nodes_fold(dst, orig, sz) \
353  __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
354 static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
355  int sz, int nbits)
356 {
357  bitmap_fold(dstp->bits, origp->bits, sz, nbits);
358 }
359 
360 #if MAX_NUMNODES > 1
361 #define for_each_node_mask(node, mask) \
362  for ((node) = first_node(mask); \
363  (node) < MAX_NUMNODES; \
364  (node) = next_node((node), (mask)))
365 #else /* MAX_NUMNODES == 1 */
366 #define for_each_node_mask(node, mask) \
367  if (!nodes_empty(mask)) \
368  for ((node) = 0; (node) < 1; (node)++)
369 #endif /* MAX_NUMNODES */
370 
371 /*
372  * Bitmasks that are kept for all the nodes.
373  */
375  N_POSSIBLE, /* The node could become online at some point */
376  N_ONLINE, /* The node is online */
377  N_NORMAL_MEMORY, /* The node has regular memory */
378 #ifdef CONFIG_HIGHMEM
379  N_HIGH_MEMORY, /* The node has regular or high memory */
380 #else
381  N_HIGH_MEMORY = N_NORMAL_MEMORY,
382 #endif
383  N_CPU, /* The node has one or more cpus */
385 };
386 
387 /*
388  * The following particular system nodemasks and operations
389  * on them manage all possible and online nodes.
390  */
391 
393 
394 #if MAX_NUMNODES > 1
395 static inline int node_state(int node, enum node_states state)
396 {
397  return node_isset(node, node_states[state]);
398 }
399 
400 static inline void node_set_state(int node, enum node_states state)
401 {
402  __node_set(node, &node_states[state]);
403 }
404 
405 static inline void node_clear_state(int node, enum node_states state)
406 {
407  __node_clear(node, &node_states[state]);
408 }
409 
410 static inline int num_node_state(enum node_states state)
411 {
412  return nodes_weight(node_states[state]);
413 }
414 
415 #define for_each_node_state(__node, __state) \
416  for_each_node_mask((__node), node_states[__state])
417 
418 #define first_online_node first_node(node_states[N_ONLINE])
419 #define next_online_node(nid) next_node((nid), node_states[N_ONLINE])
420 
421 extern int nr_node_ids;
422 extern int nr_online_nodes;
423 
424 static inline void node_set_online(int nid)
425 {
426  node_set_state(nid, N_ONLINE);
427  nr_online_nodes = num_node_state(N_ONLINE);
428 }
429 
430 static inline void node_set_offline(int nid)
431 {
432  node_clear_state(nid, N_ONLINE);
433  nr_online_nodes = num_node_state(N_ONLINE);
434 }
435 
436 #else
437 
438 static inline int node_state(int node, enum node_states state)
439 {
440  return node == 0;
441 }
442 
443 static inline void node_set_state(int node, enum node_states state)
444 {
445 }
446 
447 static inline void node_clear_state(int node, enum node_states state)
448 {
449 }
450 
451 static inline int num_node_state(enum node_states state)
452 {
453  return 1;
454 }
455 
456 #define for_each_node_state(node, __state) \
457  for ( (node) = 0; (node) == 0; (node) = 1)
458 
459 #define first_online_node 0
460 #define next_online_node(nid) (MAX_NUMNODES)
461 #define nr_node_ids 1
462 #define nr_online_nodes 1
463 
464 #define node_set_online(node) node_set_state((node), N_ONLINE)
465 #define node_set_offline(node) node_clear_state((node), N_ONLINE)
466 
467 #endif
468 
469 #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
470 extern int node_random(const nodemask_t *maskp);
471 #else
472 static inline int node_random(const nodemask_t *mask)
473 {
474  return 0;
475 }
476 #endif
477 
478 #define node_online_map node_states[N_ONLINE]
479 #define node_possible_map node_states[N_POSSIBLE]
480 
481 #define num_online_nodes() num_node_state(N_ONLINE)
482 #define num_possible_nodes() num_node_state(N_POSSIBLE)
483 #define node_online(node) node_state((node), N_ONLINE)
484 #define node_possible(node) node_state((node), N_POSSIBLE)
485 
486 #define for_each_node(node) for_each_node_state(node, N_POSSIBLE)
487 #define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
488 
489 /*
490  * For nodemask scrach area.
491  * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
492  * name.
493  */
494 #if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */
495 #define NODEMASK_ALLOC(type, name, gfp_flags) \
496  type *name = kmalloc(sizeof(*name), gfp_flags)
497 #define NODEMASK_FREE(m) kfree(m)
498 #else
499 #define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name
500 #define NODEMASK_FREE(m) do {} while (0)
501 #endif
502 
503 /* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
507 };
508 
509 #define NODEMASK_SCRATCH(x) \
510  NODEMASK_ALLOC(struct nodemask_scratch, x, \
511  GFP_KERNEL | __GFP_NORETRY)
512 #define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x)
513 
514 
515 #endif /* __LINUX_NODEMASK_H */