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radeon_drm.h
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1 /* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
2  *
3  * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
4  * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
5  * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
6  * All rights reserved.
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining a
9  * copy of this software and associated documentation files (the "Software"),
10  * to deal in the Software without restriction, including without limitation
11  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12  * and/or sell copies of the Software, and to permit persons to whom the
13  * Software is furnished to do so, subject to the following conditions:
14  *
15  * The above copyright notice and this permission notice (including the next
16  * paragraph) shall be included in all copies or substantial portions of the
17  * Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22  * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25  * DEALINGS IN THE SOFTWARE.
26  *
27  * Authors:
28  * Kevin E. Martin <[email protected]>
29  * Gareth Hughes <[email protected]>
30  * Keith Whitwell <[email protected]>
31  */
32 
33 #ifndef __RADEON_DRM_H__
34 #define __RADEON_DRM_H__
35 
36 #include <drm/drm.h>
37 
38 /* WARNING: If you change any of these defines, make sure to change the
39  * defines in the X server file (radeon_sarea.h)
40  */
41 #ifndef __RADEON_SAREA_DEFINES__
42 #define __RADEON_SAREA_DEFINES__
43 
44 /* Old style state flags, required for sarea interface (1.1 and 1.2
45  * clears) and 1.2 drm_vertex2 ioctl.
46  */
47 #define RADEON_UPLOAD_CONTEXT 0x00000001
48 #define RADEON_UPLOAD_VERTFMT 0x00000002
49 #define RADEON_UPLOAD_LINE 0x00000004
50 #define RADEON_UPLOAD_BUMPMAP 0x00000008
51 #define RADEON_UPLOAD_MASKS 0x00000010
52 #define RADEON_UPLOAD_VIEWPORT 0x00000020
53 #define RADEON_UPLOAD_SETUP 0x00000040
54 #define RADEON_UPLOAD_TCL 0x00000080
55 #define RADEON_UPLOAD_MISC 0x00000100
56 #define RADEON_UPLOAD_TEX0 0x00000200
57 #define RADEON_UPLOAD_TEX1 0x00000400
58 #define RADEON_UPLOAD_TEX2 0x00000800
59 #define RADEON_UPLOAD_TEX0IMAGES 0x00001000
60 #define RADEON_UPLOAD_TEX1IMAGES 0x00002000
61 #define RADEON_UPLOAD_TEX2IMAGES 0x00004000
62 #define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
63 #define RADEON_REQUIRE_QUIESCENCE 0x00010000
64 #define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */
65 #define RADEON_UPLOAD_ALL 0x003effff
66 #define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff
67 
68 /* New style per-packet identifiers for use in cmd_buffer ioctl with
69  * the RADEON_EMIT_PACKET command. Comments relate new packets to old
70  * state bits and the packet size:
71  */
72 #define RADEON_EMIT_PP_MISC 0 /* context/7 */
73 #define RADEON_EMIT_PP_CNTL 1 /* context/3 */
74 #define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */
75 #define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */
76 #define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */
77 #define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */
78 #define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */
79 #define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */
80 #define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */
81 #define RADEON_EMIT_SE_CNTL 9 /* setup/2 */
82 #define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */
83 #define RADEON_EMIT_RE_MISC 11 /* misc/1 */
84 #define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */
85 #define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */
86 #define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */
87 #define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */
88 #define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */
89 #define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */
90 #define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */
91 #define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */
92 #define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */
93 #define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */
94 #define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */
95 #define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */
96 #define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */
97 #define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */
98 #define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */
99 #define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */
100 #define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */
101 #define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */
102 #define R200_EMIT_TFACTOR_0 30 /* tf/7 */
103 #define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */
104 #define R200_EMIT_VAP_CTL 32 /* vap/1 */
105 #define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */
106 #define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */
107 #define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */
108 #define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */
109 #define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */
110 #define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */
111 #define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */
112 #define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */
113 #define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */
114 #define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */
115 #define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */
116 #define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */
117 #define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */
118 #define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */
119 #define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */
120 #define R200_EMIT_VTE_CNTL 48 /* vte/1 */
121 #define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */
122 #define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */
123 #define R200_EMIT_PP_CNTL_X 51 /* cst/1 */
124 #define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */
125 #define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */
126 #define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */
127 #define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */
128 #define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */
129 #define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */
130 #define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */
131 #define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */
132 #define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */
133 #define R200_EMIT_PP_CUBIC_FACES_0 61
134 #define R200_EMIT_PP_CUBIC_OFFSETS_0 62
135 #define R200_EMIT_PP_CUBIC_FACES_1 63
136 #define R200_EMIT_PP_CUBIC_OFFSETS_1 64
137 #define R200_EMIT_PP_CUBIC_FACES_2 65
138 #define R200_EMIT_PP_CUBIC_OFFSETS_2 66
139 #define R200_EMIT_PP_CUBIC_FACES_3 67
140 #define R200_EMIT_PP_CUBIC_OFFSETS_3 68
141 #define R200_EMIT_PP_CUBIC_FACES_4 69
142 #define R200_EMIT_PP_CUBIC_OFFSETS_4 70
143 #define R200_EMIT_PP_CUBIC_FACES_5 71
144 #define R200_EMIT_PP_CUBIC_OFFSETS_5 72
145 #define RADEON_EMIT_PP_TEX_SIZE_0 73
146 #define RADEON_EMIT_PP_TEX_SIZE_1 74
147 #define RADEON_EMIT_PP_TEX_SIZE_2 75
148 #define R200_EMIT_RB3D_BLENDCOLOR 76
149 #define R200_EMIT_TCL_POINT_SPRITE_CNTL 77
150 #define RADEON_EMIT_PP_CUBIC_FACES_0 78
151 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79
152 #define RADEON_EMIT_PP_CUBIC_FACES_1 80
153 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81
154 #define RADEON_EMIT_PP_CUBIC_FACES_2 82
155 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83
156 #define R200_EMIT_PP_TRI_PERF_CNTL 84
157 #define R200_EMIT_PP_AFS_0 85
158 #define R200_EMIT_PP_AFS_1 86
159 #define R200_EMIT_ATF_TFACTOR 87
160 #define R200_EMIT_PP_TXCTLALL_0 88
161 #define R200_EMIT_PP_TXCTLALL_1 89
162 #define R200_EMIT_PP_TXCTLALL_2 90
163 #define R200_EMIT_PP_TXCTLALL_3 91
164 #define R200_EMIT_PP_TXCTLALL_4 92
165 #define R200_EMIT_PP_TXCTLALL_5 93
166 #define R200_EMIT_VAP_PVS_CNTL 94
167 #define RADEON_MAX_STATE_PACKETS 95
168 
169 /* Commands understood by cmd_buffer ioctl. More can be added but
170  * obviously these can't be removed or changed:
171  */
172 #define RADEON_CMD_PACKET 1 /* emit one of the register packets above */
173 #define RADEON_CMD_SCALARS 2 /* emit scalar data */
174 #define RADEON_CMD_VECTORS 3 /* emit vector data */
175 #define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */
176 #define RADEON_CMD_PACKET3 5 /* emit hw packet */
177 #define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */
178 #define RADEON_CMD_SCALARS2 7 /* r200 stopgap */
179 #define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note:
180  * doesn't make the cpu wait, just
181  * the graphics hardware */
182 #define RADEON_CMD_VECLINEAR 9 /* another r200 stopgap */
184 typedef union {
185  int i;
186  struct {
187  unsigned char cmd_type, pad0, pad1, pad2;
189  struct {
190  unsigned char cmd_type, packet_id, pad0, pad1;
192  struct {
193  unsigned char cmd_type, offset, stride, count;
194  } scalars;
195  struct {
196  unsigned char cmd_type, offset, stride, count;
198  struct {
199  unsigned char cmd_type, addr_lo, addr_hi, count;
200  } veclinear;
201  struct {
202  unsigned char cmd_type, buf_idx, pad0, pad1;
203  } dma;
204  struct {
205  unsigned char cmd_type, flags, pad0, pad1;
206  } wait;
209 #define RADEON_WAIT_2D 0x1
210 #define RADEON_WAIT_3D 0x2
211 
212 /* Allowed parameters for R300_CMD_PACKET3
213  */
214 #define R300_CMD_PACKET3_CLEAR 0
215 #define R300_CMD_PACKET3_RAW 1
216 
217 /* Commands understood by cmd_buffer ioctl for R300.
218  * The interface has not been stabilized, so some of these may be removed
219  * and eventually reordered before stabilization.
220  */
221 #define R300_CMD_PACKET0 1
222 #define R300_CMD_VPU 2 /* emit vertex program upload */
223 #define R300_CMD_PACKET3 3 /* emit a packet3 */
224 #define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */
225 #define R300_CMD_CP_DELAY 5
226 #define R300_CMD_DMA_DISCARD 6
227 #define R300_CMD_WAIT 7
228 # define R300_WAIT_2D 0x1
229 # define R300_WAIT_3D 0x2
230 /* these two defines are DOING IT WRONG - however
231  * we have userspace which relies on using these.
232  * The wait interface is backwards compat new
233  * code should use the NEW_WAIT defines below
234  * THESE ARE NOT BIT FIELDS
235  */
236 # define R300_WAIT_2D_CLEAN 0x3
237 # define R300_WAIT_3D_CLEAN 0x4
239 # define R300_NEW_WAIT_2D_3D 0x3
240 # define R300_NEW_WAIT_2D_2D_CLEAN 0x4
241 # define R300_NEW_WAIT_3D_3D_CLEAN 0x6
242 # define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN 0x8
244 #define R300_CMD_SCRATCH 8
245 #define R300_CMD_R500FP 9
247 typedef union {
248  unsigned int u;
249  struct {
250  unsigned char cmd_type, pad0, pad1, pad2;
252  struct {
253  unsigned char cmd_type, count, reglo, reghi;
254  } packet0;
255  struct {
256  unsigned char cmd_type, count, adrlo, adrhi;
257  } vpu;
258  struct {
259  unsigned char cmd_type, packet, pad0, pad1;
260  } packet3;
261  struct {
262  unsigned char cmd_type, packet;
263  unsigned short count; /* amount of packet2 to emit */
264  } delay;
265  struct {
266  unsigned char cmd_type, buf_idx, pad0, pad1;
267  } dma;
268  struct {
269  unsigned char cmd_type, flags, pad0, pad1;
270  } wait;
271  struct {
272  unsigned char cmd_type, reg, n_bufs, flags;
274  struct {
275  unsigned char cmd_type, count, adrlo, adrhi_flags;
276  } r500fp;
279 #define RADEON_FRONT 0x1
280 #define RADEON_BACK 0x2
281 #define RADEON_DEPTH 0x4
282 #define RADEON_STENCIL 0x8
283 #define RADEON_CLEAR_FASTZ 0x80000000
284 #define RADEON_USE_HIERZ 0x40000000
285 #define RADEON_USE_COMP_ZBUF 0x20000000
287 #define R500FP_CONSTANT_TYPE (1 << 1)
288 #define R500FP_CONSTANT_CLAMP (1 << 2)
289 
290 /* Primitive types
291  */
292 #define RADEON_POINTS 0x1
293 #define RADEON_LINES 0x2
294 #define RADEON_LINE_STRIP 0x3
295 #define RADEON_TRIANGLES 0x4
296 #define RADEON_TRIANGLE_FAN 0x5
297 #define RADEON_TRIANGLE_STRIP 0x6
298 
299 /* Vertex/indirect buffer size
300  */
301 #define RADEON_BUFFER_SIZE 65536
302 
303 /* Byte offsets for indirect buffer data
304  */
305 #define RADEON_INDEX_PRIM_OFFSET 20
306 
307 #define RADEON_SCRATCH_REG_OFFSET 32
308 
309 #define R600_SCRATCH_REG_OFFSET 256
310 
311 #define RADEON_NR_SAREA_CLIPRECTS 12
312 
313 /* There are 2 heaps (local/GART). Each region within a heap is a
314  * minimum of 64k, and there are at most 64 of them per heap.
315  */
316 #define RADEON_LOCAL_TEX_HEAP 0
317 #define RADEON_GART_TEX_HEAP 1
318 #define RADEON_NR_TEX_HEAPS 2
319 #define RADEON_NR_TEX_REGIONS 64
320 #define RADEON_LOG_TEX_GRANULARITY 16
322 #define RADEON_MAX_TEXTURE_LEVELS 12
323 #define RADEON_MAX_TEXTURE_UNITS 3
324 
325 #define RADEON_MAX_SURFACES 8
326 
327 /* Blits have strict offset rules. All blit offset must be aligned on
328  * a 1K-byte boundary.
329  */
330 #define RADEON_OFFSET_SHIFT 10
331 #define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT)
332 #define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1)
333 
334 #endif /* __RADEON_SAREA_DEFINES__ */
336 typedef struct {
337  unsigned int red;
338  unsigned int green;
339  unsigned int blue;
340  unsigned int alpha;
342 
343 typedef struct {
344  /* Context state */
345  unsigned int pp_misc; /* 0x1c14 */
346  unsigned int pp_fog_color;
347  unsigned int re_solid_color;
348  unsigned int rb3d_blendcntl;
349  unsigned int rb3d_depthoffset;
350  unsigned int rb3d_depthpitch;
351  unsigned int rb3d_zstencilcntl;
353  unsigned int pp_cntl; /* 0x1c38 */
354  unsigned int rb3d_cntl;
355  unsigned int rb3d_coloroffset;
356  unsigned int re_width_height;
357  unsigned int rb3d_colorpitch;
358  unsigned int se_cntl;
360  /* Vertex format state */
361  unsigned int se_coord_fmt; /* 0x1c50 */
363  /* Line state */
364  unsigned int re_line_pattern; /* 0x1cd0 */
365  unsigned int re_line_state;
366 
367  unsigned int se_line_width; /* 0x1db8 */
369  /* Bumpmap state */
370  unsigned int pp_lum_matrix; /* 0x1d00 */
372  unsigned int pp_rot_matrix_0; /* 0x1d58 */
373  unsigned int pp_rot_matrix_1;
375  /* Mask state */
376  unsigned int rb3d_stencilrefmask; /* 0x1d7c */
377  unsigned int rb3d_ropcntl;
378  unsigned int rb3d_planemask;
380  /* Viewport state */
381  unsigned int se_vport_xscale; /* 0x1d98 */
382  unsigned int se_vport_xoffset;
383  unsigned int se_vport_yscale;
384  unsigned int se_vport_yoffset;
385  unsigned int se_vport_zscale;
386  unsigned int se_vport_zoffset;
388  /* Setup state */
389  unsigned int se_cntl_status; /* 0x2140 */
391  /* Misc state */
392  unsigned int re_top_left; /* 0x26c0 */
393  unsigned int re_misc;
395 
396 typedef struct {
397  /* Zbias state */
398  unsigned int se_zbias_factor; /* 0x1dac */
399  unsigned int se_zbias_constant;
401 
402 /* Setup registers for each texture unit
403  */
404 typedef struct {
405  unsigned int pp_txfilter;
406  unsigned int pp_txformat;
407  unsigned int pp_txoffset;
408  unsigned int pp_txcblend;
409  unsigned int pp_txablend;
410  unsigned int pp_tfactor;
411  unsigned int pp_border_color;
414 typedef struct {
415  unsigned int start;
416  unsigned int finish;
417  unsigned int prim:8;
418  unsigned int stateidx:8;
419  unsigned int numverts:16; /* overloaded as offset/64 for elt prims */
420  unsigned int vc_format; /* vertex format */
423 typedef struct {
427  unsigned int dirty;
429 
430 typedef struct {
431  /* The channel for communication of state information to the
432  * kernel on firing a vertex buffer with either of the
433  * obsoleted vertex/index ioctls.
434  */
437  unsigned int dirty;
438  unsigned int vertsize;
439  unsigned int vc_format;
440 
441  /* The current cliprects, or a subset thereof.
442  */
444  unsigned int nbox;
445 
446  /* Counters for client-side throttling of rendering clients.
447  */
448  unsigned int last_frame;
449  unsigned int last_dispatch;
450  unsigned int last_clear;
451 
453  1];
454  unsigned int tex_age[RADEON_NR_TEX_HEAPS];
455  int ctx_owner;
456  int pfState; /* number of 3d windows (0,1,2ormore) */
457  int pfCurrentPage; /* which buffer is being displayed? */
458  int crtc2_base; /* CRTC2 frame offset */
459  int tiling_enabled; /* set by drm, read by 2d + 3d clients */
461 
462 /* WARNING: If you change any of these defines, make sure to change the
463  * defines in the Xserver file (xf86drmRadeon.h)
464  *
465  * KW: actually it's illegal to change any of this (backwards compatibility).
466  */
467 
468 /* Radeon specific ioctls
469  * The device specific ioctl range is 0x40 to 0x79.
470  */
471 #define DRM_RADEON_CP_INIT 0x00
472 #define DRM_RADEON_CP_START 0x01
473 #define DRM_RADEON_CP_STOP 0x02
474 #define DRM_RADEON_CP_RESET 0x03
475 #define DRM_RADEON_CP_IDLE 0x04
476 #define DRM_RADEON_RESET 0x05
477 #define DRM_RADEON_FULLSCREEN 0x06
478 #define DRM_RADEON_SWAP 0x07
479 #define DRM_RADEON_CLEAR 0x08
480 #define DRM_RADEON_VERTEX 0x09
481 #define DRM_RADEON_INDICES 0x0A
482 #define DRM_RADEON_NOT_USED
483 #define DRM_RADEON_STIPPLE 0x0C
484 #define DRM_RADEON_INDIRECT 0x0D
485 #define DRM_RADEON_TEXTURE 0x0E
486 #define DRM_RADEON_VERTEX2 0x0F
487 #define DRM_RADEON_CMDBUF 0x10
488 #define DRM_RADEON_GETPARAM 0x11
489 #define DRM_RADEON_FLIP 0x12
490 #define DRM_RADEON_ALLOC 0x13
491 #define DRM_RADEON_FREE 0x14
492 #define DRM_RADEON_INIT_HEAP 0x15
493 #define DRM_RADEON_IRQ_EMIT 0x16
494 #define DRM_RADEON_IRQ_WAIT 0x17
495 #define DRM_RADEON_CP_RESUME 0x18
496 #define DRM_RADEON_SETPARAM 0x19
497 #define DRM_RADEON_SURF_ALLOC 0x1a
498 #define DRM_RADEON_SURF_FREE 0x1b
499 /* KMS ioctl */
500 #define DRM_RADEON_GEM_INFO 0x1c
501 #define DRM_RADEON_GEM_CREATE 0x1d
502 #define DRM_RADEON_GEM_MMAP 0x1e
503 #define DRM_RADEON_GEM_PREAD 0x21
504 #define DRM_RADEON_GEM_PWRITE 0x22
505 #define DRM_RADEON_GEM_SET_DOMAIN 0x23
506 #define DRM_RADEON_GEM_WAIT_IDLE 0x24
507 #define DRM_RADEON_CS 0x26
508 #define DRM_RADEON_INFO 0x27
509 #define DRM_RADEON_GEM_SET_TILING 0x28
510 #define DRM_RADEON_GEM_GET_TILING 0x29
511 #define DRM_RADEON_GEM_BUSY 0x2a
512 #define DRM_RADEON_GEM_VA 0x2b
514 #define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
515 #define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START)
516 #define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
517 #define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
518 #define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
519 #define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET)
520 #define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
521 #define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP)
522 #define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
523 #define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
524 #define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
525 #define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
526 #define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
527 #define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
528 #define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
529 #define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
530 #define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
531 #define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP)
532 #define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
533 #define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
534 #define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
535 #define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
536 #define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
537 #define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
538 #define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
539 #define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
540 #define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
541 /* KMS */
542 #define DRM_IOCTL_RADEON_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info)
543 #define DRM_IOCTL_RADEON_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create)
544 #define DRM_IOCTL_RADEON_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap)
545 #define DRM_IOCTL_RADEON_GEM_PREAD DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread)
546 #define DRM_IOCTL_RADEON_GEM_PWRITE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite)
547 #define DRM_IOCTL_RADEON_GEM_SET_DOMAIN DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain)
548 #define DRM_IOCTL_RADEON_GEM_WAIT_IDLE DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle)
549 #define DRM_IOCTL_RADEON_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs)
550 #define DRM_IOCTL_RADEON_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info)
551 #define DRM_IOCTL_RADEON_GEM_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling)
552 #define DRM_IOCTL_RADEON_GEM_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling)
553 #define DRM_IOCTL_RADEON_GEM_BUSY DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy)
554 #define DRM_IOCTL_RADEON_GEM_VA DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va)
555 
556 typedef struct drm_radeon_init {
557  enum {
561  RADEON_INIT_R300_CP = 0x04,
563  } func;
564  unsigned long sarea_priv_offset;
565  int is_pci;
566  int cp_mode;
568  int ring_size;
571  unsigned int fb_bpp;
572  unsigned int front_offset, front_pitch;
573  unsigned int back_offset, back_pitch;
574  unsigned int depth_bpp;
575  unsigned int depth_offset, depth_pitch;
577  unsigned long fb_offset;
578  unsigned long mmio_offset;
579  unsigned long ring_offset;
580  unsigned long ring_rptr_offset;
581  unsigned long buffers_offset;
582  unsigned long gart_textures_offset;
585 typedef struct drm_radeon_cp_stop {
586  int flush;
587  int idle;
589 
590 typedef struct drm_radeon_fullscreen {
591  enum {
592  RADEON_INIT_FULLSCREEN = 0x01,
594  } func;
597 #define CLEAR_X1 0
598 #define CLEAR_Y1 1
599 #define CLEAR_X2 2
600 #define CLEAR_Y2 3
601 #define CLEAR_DEPTH 4
603 typedef union drm_radeon_clear_rect {
604  float f[5];
605  unsigned int ui[5];
608 typedef struct drm_radeon_clear {
609  unsigned int flags;
610  unsigned int clear_color;
611  unsigned int clear_depth;
612  unsigned int color_mask;
613  unsigned int depth_mask; /* misnamed field: should be stencil */
617 typedef struct drm_radeon_vertex {
618  int prim;
619  int idx; /* Index of vertex buffer */
620  int count; /* Number of vertices in buffer */
621  int discard; /* Client finished with buffer? */
624 typedef struct drm_radeon_indices {
625  int prim;
626  int idx;
627  int start;
628  int end;
629  int discard; /* Client finished with buffer? */
631 
632 /* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
633  * - allows multiple primitives and state changes in a single ioctl
634  * - supports driver change to emit native primitives
635  */
636 typedef struct drm_radeon_vertex2 {
637  int idx; /* Index of vertex buffer */
638  int discard; /* Client finished with buffer? */
641  int nr_prims;
644 
645 /* v1.3 - obsoletes drm_radeon_vertex2
646  * - allows arbitrarily large cliprect list
647  * - allows updating of tcl packet, vector and scalar state
648  * - allows memory-efficient description of state updates
649  * - allows state to be emitted without a primitive
650  * (for clears, ctx switches)
651  * - allows more than one dma buffer to be referenced per ioctl
652  * - supports tcl driver
653  * - may be extended in future versions with new cmd types, packets
654  */
655 typedef struct drm_radeon_cmd_buffer {
656  int bufsz;
657  char __user *buf;
658  int nbox;
659  struct drm_clip_rect __user *boxes;
662 typedef struct drm_radeon_tex_image {
663  unsigned int x, y; /* Blit coordinates */
664  unsigned int width, height;
665  const void __user *data;
668 typedef struct drm_radeon_texture {
669  unsigned int offset;
670  int pitch;
671  int format;
672  int width; /* Texture image coordinates */
673  int height;
677 typedef struct drm_radeon_stipple {
678  unsigned int __user *mask;
681 typedef struct drm_radeon_indirect {
682  int idx;
683  int start;
684  int end;
685  int discard;
688 /* enum for card type parameters */
689 #define RADEON_CARD_PCI 0
690 #define RADEON_CARD_AGP 1
691 #define RADEON_CARD_PCIE 2
692 
693 /* 1.3: An ioctl to get parameters that aren't available to the 3d
694  * client any other way.
695  */
696 #define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */
697 #define RADEON_PARAM_LAST_FRAME 2
698 #define RADEON_PARAM_LAST_DISPATCH 3
699 #define RADEON_PARAM_LAST_CLEAR 4
700 /* Added with DRM version 1.6. */
701 #define RADEON_PARAM_IRQ_NR 5
702 #define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */
703 /* Added with DRM version 1.8. */
704 #define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */
705 #define RADEON_PARAM_STATUS_HANDLE 8
706 #define RADEON_PARAM_SAREA_HANDLE 9
707 #define RADEON_PARAM_GART_TEX_HANDLE 10
708 #define RADEON_PARAM_SCRATCH_OFFSET 11
709 #define RADEON_PARAM_CARD_TYPE 12
710 #define RADEON_PARAM_VBLANK_CRTC 13 /* VBLANK CRTC */
711 #define RADEON_PARAM_FB_LOCATION 14 /* FB location */
712 #define RADEON_PARAM_NUM_GB_PIPES 15 /* num GB pipes */
713 #define RADEON_PARAM_DEVICE_ID 16
714 #define RADEON_PARAM_NUM_Z_PIPES 17 /* num Z pipes */
716 typedef struct drm_radeon_getparam {
717  int param;
718  void __user *value;
720 
721 /* 1.6: Set up a memory manager for regions of shared memory:
722  */
723 #define RADEON_MEM_REGION_GART 1
724 #define RADEON_MEM_REGION_FB 2
726 typedef struct drm_radeon_mem_alloc {
727  int region;
729  int size;
730  int __user *region_offset; /* offset from start of fb or GART */
733 typedef struct drm_radeon_mem_free {
734  int region;
735  int region_offset;
738 typedef struct drm_radeon_mem_init_heap {
739  int region;
740  int size;
741  int start;
743 
744 /* 1.6: Userspace can request & wait on irq's:
745  */
746 typedef struct drm_radeon_irq_emit {
747  int __user *irq_seq;
750 typedef struct drm_radeon_irq_wait {
751  int irq_seq;
753 
754 /* 1.10: Clients tell the DRM where they think the framebuffer is located in
755  * the card's address space, via a new generic ioctl to set parameters
756  */
758 typedef struct drm_radeon_setparam {
759  unsigned int param;
760  __s64 value;
763 #define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */
764 #define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */
765 #define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */
766 #define RADEON_SETPARAM_NEW_MEMMAP 4 /* Use new memory map */
767 #define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5 /* PCI GART Table Size */
768 #define RADEON_SETPARAM_VBLANK_CRTC 6 /* VBLANK CRTC */
769 /* 1.14: Clients can allocate/free a surface
770  */
771 typedef struct drm_radeon_surface_alloc {
772  unsigned int address;
773  unsigned int size;
774  unsigned int flags;
777 typedef struct drm_radeon_surface_free {
778  unsigned int address;
781 #define DRM_RADEON_VBLANK_CRTC1 1
782 #define DRM_RADEON_VBLANK_CRTC2 2
783 
784 /*
785  * Kernel modesetting world below.
786  */
787 #define RADEON_GEM_DOMAIN_CPU 0x1
788 #define RADEON_GEM_DOMAIN_GTT 0x2
789 #define RADEON_GEM_DOMAIN_VRAM 0x4
795 };
796 
797 #define RADEON_GEM_NO_BACKING_STORE 1
804  uint32_t flags;
805 };
807 #define RADEON_TILING_MACRO 0x1
808 #define RADEON_TILING_MICRO 0x2
809 #define RADEON_TILING_SWAP_16BIT 0x4
810 #define RADEON_TILING_SWAP_32BIT 0x8
811 /* this object requires a surface when mapped - i.e. front buffer */
812 #define RADEON_TILING_SURFACE 0x10
813 #define RADEON_TILING_MICRO_SQUARE 0x20
814 #define RADEON_TILING_EG_BANKW_SHIFT 8
815 #define RADEON_TILING_EG_BANKW_MASK 0xf
816 #define RADEON_TILING_EG_BANKH_SHIFT 12
817 #define RADEON_TILING_EG_BANKH_MASK 0xf
818 #define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT 16
819 #define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK 0xf
820 #define RADEON_TILING_EG_TILE_SPLIT_SHIFT 24
821 #define RADEON_TILING_EG_TILE_SPLIT_MASK 0xf
822 #define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT 28
823 #define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK 0xf
828  uint32_t pitch;
829 };
834  uint32_t pitch;
835 };
841  uint64_t size;
843 };
849 };
853  uint32_t pad;
854 };
859 };
860 
868  uint64_t size;
870  /* void *, but pointers are not 32/64 compatible */
872 };
873 
881  uint64_t size;
883  /* void *, but pointers are not 32/64 compatible */
885 };
887 #define RADEON_VA_MAP 1
888 #define RADEON_VA_UNMAP 2
890 #define RADEON_VA_RESULT_OK 0
891 #define RADEON_VA_RESULT_ERROR 1
892 #define RADEON_VA_RESULT_VA_EXIST 2
894 #define RADEON_VM_PAGE_VALID (1 << 0)
895 #define RADEON_VM_PAGE_READABLE (1 << 1)
896 #define RADEON_VM_PAGE_WRITEABLE (1 << 2)
897 #define RADEON_VM_PAGE_SYSTEM (1 << 3)
898 #define RADEON_VM_PAGE_SNOOPED (1 << 4)
904  uint32_t flags;
906 };
908 #define RADEON_CHUNK_ID_RELOCS 0x01
909 #define RADEON_CHUNK_ID_IB 0x02
910 #define RADEON_CHUNK_ID_FLAGS 0x03
911 #define RADEON_CHUNK_ID_CONST_IB 0x04
913 /* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */
914 #define RADEON_CS_KEEP_TILING_FLAGS 0x01
915 #define RADEON_CS_USE_VM 0x02
916 /* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */
917 #define RADEON_CS_RING_GFX 0
918 #define RADEON_CS_RING_COMPUTE 1
919 /* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */
920 /* 0 = normal, + = higher priority, - = lower priority */
926 };
927 
928 /* drm_radeon_cs_reloc.flags */
934  uint32_t flags;
935 };
940  /* this points to uint64_t * which point to cs chunks */
942  /* updates to the limits after this CS ioctl */
945 };
947 #define RADEON_INFO_DEVICE_ID 0x00
948 #define RADEON_INFO_NUM_GB_PIPES 0x01
949 #define RADEON_INFO_NUM_Z_PIPES 0x02
950 #define RADEON_INFO_ACCEL_WORKING 0x03
951 #define RADEON_INFO_CRTC_FROM_ID 0x04
952 #define RADEON_INFO_ACCEL_WORKING2 0x05
953 #define RADEON_INFO_TILING_CONFIG 0x06
954 #define RADEON_INFO_WANT_HYPERZ 0x07
955 #define RADEON_INFO_WANT_CMASK 0x08 /* get access to CMASK on r300 */
956 #define RADEON_INFO_CLOCK_CRYSTAL_FREQ 0x09 /* clock crystal frequency */
957 #define RADEON_INFO_NUM_BACKENDS 0x0a /* DB/backends for r600+ - need for OQ */
958 #define RADEON_INFO_NUM_TILE_PIPES 0x0b /* tile pipes for r600+ */
959 #define RADEON_INFO_FUSION_GART_WORKING 0x0c /* fusion writes to GTT were broken before this */
960 #define RADEON_INFO_BACKEND_MAP 0x0d /* pipe to backend map, needed by mesa */
961 /* virtual address start, va < start are reserved by the kernel */
962 #define RADEON_INFO_VA_START 0x0e
963 /* maximum size of ib using the virtual memory cs */
964 #define RADEON_INFO_IB_VM_MAX_SIZE 0x0f
965 /* max pipes - needed for compute shaders */
966 #define RADEON_INFO_MAX_PIPES 0x10
967 /* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */
968 #define RADEON_INFO_TIMESTAMP 0x11
972  uint32_t pad;
973  uint64_t value;
974 };
975 
976 #endif