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savage_drm.h
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1 /* savage_drm.h -- Public header for the savage driver
2  *
3  * Copyright 2004 Felix Kuehling
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sub license,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial portions
15  * of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
20  * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
21  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
22  * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  */
25 
26 #ifndef __SAVAGE_DRM_H__
27 #define __SAVAGE_DRM_H__
28 
29 #ifndef __SAVAGE_SAREA_DEFINES__
30 #define __SAVAGE_SAREA_DEFINES__
31 
32 /* 2 heaps (1 for card, 1 for agp), each divided into up to 128
33  * regions, subject to a minimum region size of (1<<16) == 64k.
34  *
35  * Clients may subdivide regions internally, but when sharing between
36  * clients, the region size is the minimum granularity.
37  */
38 
39 #define SAVAGE_CARD_HEAP 0
40 #define SAVAGE_AGP_HEAP 1
41 #define SAVAGE_NR_TEX_HEAPS 2
42 #define SAVAGE_NR_TEX_REGIONS 16
43 #define SAVAGE_LOG_MIN_TEX_REGION_SIZE 16
44 
45 #endif /* __SAVAGE_SAREA_DEFINES__ */
46 
47 typedef struct _drm_savage_sarea {
48  /* LRU lists for texture memory in agp space and on the card.
49  */
51  1];
52  unsigned int texAge[SAVAGE_NR_TEX_HEAPS];
53 
54  /* Mechanism to validate card state.
55  */
56  int ctxOwner;
58 
59 /* Savage-specific ioctls
60  */
61 #define DRM_SAVAGE_BCI_INIT 0x00
62 #define DRM_SAVAGE_BCI_CMDBUF 0x01
63 #define DRM_SAVAGE_BCI_EVENT_EMIT 0x02
64 #define DRM_SAVAGE_BCI_EVENT_WAIT 0x03
65 
66 #define DRM_IOCTL_SAVAGE_BCI_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_INIT, drm_savage_init_t)
67 #define DRM_IOCTL_SAVAGE_BCI_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_CMDBUF, drm_savage_cmdbuf_t)
68 #define DRM_IOCTL_SAVAGE_BCI_EVENT_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_EMIT, drm_savage_event_emit_t)
69 #define DRM_IOCTL_SAVAGE_BCI_EVENT_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_WAIT, drm_savage_event_wait_t)
70 
71 #define SAVAGE_DMA_PCI 1
72 #define SAVAGE_DMA_AGP 3
73 typedef struct drm_savage_init {
74  enum {
77  } func;
78  unsigned int sarea_priv_offset;
79 
80  /* some parameters */
81  unsigned int cob_size;
83  unsigned int dma_type;
84 
85  /* frame buffer layout */
86  unsigned int fb_bpp;
87  unsigned int front_offset, front_pitch;
88  unsigned int back_offset, back_pitch;
89  unsigned int depth_bpp;
90  unsigned int depth_offset, depth_pitch;
91 
92  /* local textures */
93  unsigned int texture_offset;
94  unsigned int texture_size;
95 
96  /* physical locations of non-permanent maps */
97  unsigned long status_offset;
98  unsigned long buffers_offset;
99  unsigned long agp_textures_offset;
100  unsigned long cmd_dma_offset;
102 
104 typedef struct drm_savage_cmdbuf {
105  /* command buffer in client's address space */
107  unsigned int size; /* size of the command buffer in 64bit units */
108 
109  unsigned int dma_idx; /* DMA buffer index to use */
110  int discard; /* discard DMA buffer when done */
111  /* vertex buffer in client's address space */
112  unsigned int __user *vb_addr;
113  unsigned int vb_size; /* size of client vertex buffer in bytes */
114  unsigned int vb_stride; /* stride of vertices in 32bit words */
115  /* boxes in client's address space */
117  unsigned int nbox; /* number of clipping boxes */
119 
120 #define SAVAGE_WAIT_2D 0x1 /* wait for 2D idle before updating event tag */
121 #define SAVAGE_WAIT_3D 0x2 /* wait for 3D idle before updating event tag */
122 #define SAVAGE_WAIT_IRQ 0x4 /* emit or wait for IRQ, not implemented yet */
123 typedef struct drm_savage_event {
124  unsigned int count;
125  unsigned int flags;
127 
128 /* Commands for the cmdbuf ioctl
129  */
130 #define SAVAGE_CMD_STATE 0 /* a range of state registers */
131 #define SAVAGE_CMD_DMA_PRIM 1 /* vertices from DMA buffer */
132 #define SAVAGE_CMD_VB_PRIM 2 /* vertices from client vertex buffer */
133 #define SAVAGE_CMD_DMA_IDX 3 /* indexed vertices from DMA buffer */
134 #define SAVAGE_CMD_VB_IDX 4 /* indexed vertices client vertex buffer */
135 #define SAVAGE_CMD_CLEAR 5 /* clear buffers */
136 #define SAVAGE_CMD_SWAP 6 /* swap buffers */
137 
138 /* Primitive types
139 */
140 #define SAVAGE_PRIM_TRILIST 0 /* triangle list */
141 #define SAVAGE_PRIM_TRISTRIP 1 /* triangle strip */
142 #define SAVAGE_PRIM_TRIFAN 2 /* triangle fan */
143 #define SAVAGE_PRIM_TRILIST_201 3 /* reorder verts for correct flat
144  * shading on s3d */
145 
146 /* Skip flags (vertex format)
147  */
148 #define SAVAGE_SKIP_Z 0x01
149 #define SAVAGE_SKIP_W 0x02
150 #define SAVAGE_SKIP_C0 0x04
151 #define SAVAGE_SKIP_C1 0x08
152 #define SAVAGE_SKIP_S0 0x10
153 #define SAVAGE_SKIP_T0 0x20
154 #define SAVAGE_SKIP_ST0 0x30
155 #define SAVAGE_SKIP_S1 0x40
156 #define SAVAGE_SKIP_T1 0x80
157 #define SAVAGE_SKIP_ST1 0xc0
158 #define SAVAGE_SKIP_ALL_S3D 0x3f
159 #define SAVAGE_SKIP_ALL_S4 0xff
160 
161 /* Buffer names for clear command
162  */
163 #define SAVAGE_FRONT 0x1
164 #define SAVAGE_BACK 0x2
165 #define SAVAGE_DEPTH 0x4
166 
167 /* 64-bit command header
168  */
169 union drm_savage_cmd_header {
170  struct {
171  unsigned char cmd; /* command */
172  unsigned char pad0;
173  unsigned short pad1;
174  unsigned short pad2;
175  unsigned short pad3;
176  } cmd; /* generic */
177  struct {
178  unsigned char cmd;
179  unsigned char global; /* need idle engine? */
180  unsigned short count; /* number of consecutive registers */
181  unsigned short start; /* first register */
182  unsigned short pad3;
183  } state; /* SAVAGE_CMD_STATE */
184  struct {
185  unsigned char cmd;
186  unsigned char prim; /* primitive type */
187  unsigned short skip; /* vertex format (skip flags) */
188  unsigned short count; /* number of vertices */
189  unsigned short start; /* first vertex in DMA/vertex buffer */
190  } prim; /* SAVAGE_CMD_DMA_PRIM, SAVAGE_CMD_VB_PRIM */
191  struct {
192  unsigned char cmd;
193  unsigned char prim;
194  unsigned short skip;
195  unsigned short count; /* number of indices that follow */
196  unsigned short pad3;
197  } idx; /* SAVAGE_CMD_DMA_IDX, SAVAGE_CMD_VB_IDX */
198  struct {
199  unsigned char cmd;
200  unsigned char pad0;
201  unsigned short pad1;
202  unsigned int flags;
203  } clear0; /* SAVAGE_CMD_CLEAR */
204  struct {
205  unsigned int mask;
206  unsigned int value;
207  } clear1; /* SAVAGE_CMD_CLEAR data */
208 };
209 
210 #endif