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seq_system.h
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1 /*
2  * ALSA sequencer System Client
3  * Copyright (c) 1998 by Frank van de Pol <[email protected]>
4  *
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19  *
20  */
21 #ifndef __SND_SEQ_SYSTEM_H
22 #define __SND_SEQ_SYSTEM_H
23 
24 #include <sound/seq_kernel.h>
25 
26 
27 /* entry points for broadcasting system events */
28 void snd_seq_system_broadcast(int client, int port, int type);
29 
30 #define snd_seq_system_client_ev_client_start(client) snd_seq_system_broadcast(client, 0, SNDRV_SEQ_EVENT_CLIENT_START)
31 #define snd_seq_system_client_ev_client_exit(client) snd_seq_system_broadcast(client, 0, SNDRV_SEQ_EVENT_CLIENT_EXIT)
32 #define snd_seq_system_client_ev_client_change(client) snd_seq_system_broadcast(client, 0, SNDRV_SEQ_EVENT_CLIENT_CHANGE)
33 #define snd_seq_system_client_ev_port_start(client, port) snd_seq_system_broadcast(client, port, SNDRV_SEQ_EVENT_PORT_START)
34 #define snd_seq_system_client_ev_port_exit(client, port) snd_seq_system_broadcast(client, port, SNDRV_SEQ_EVENT_PORT_EXIT)
35 #define snd_seq_system_client_ev_port_change(client, port) snd_seq_system_broadcast(client, port, SNDRV_SEQ_EVENT_PORT_CHANGE)
36 
37 int snd_seq_system_notify(int client, int port, struct snd_seq_event *ev);
38 
39 /* register our internal client */
41 
42 /* unregister our internal client */
44 
45 
46 #endif