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arch
x86
ia32
syscall_ia32.c
Go to the documentation of this file.
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/* System call table for ia32 emulation. */
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#include <linux/linkage.h>
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#include <
linux/sys.h
>
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#include <
linux/cache.h
>
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#include <asm/asm-offsets.h>
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#define __SYSCALL_I386(nr, sym, compat) extern asmlinkage void compat(void) ;
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#include <
asm/syscalls_32.h
>
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#undef __SYSCALL_I386
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#define __SYSCALL_I386(nr, sym, compat) [nr] = compat,
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typedef
void
(*
sys_call_ptr_t
)(
void
);
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extern
void
compat_ni_syscall
(
void
);
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const
sys_call_ptr_t
ia32_sys_call_table
[__NR_ia32_syscall_max+1] = {
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/*
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* Smells like a compiler bug -- it doesn't work
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* when the & below is removed.
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*/
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[0 ... __NR_ia32_syscall_max] = &
compat_ni_syscall
,
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#include <
asm/syscalls_32.h
>
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};
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