LLVM API Documentation
00001 //===-- CodeGen/MachineConstantPool.h - Abstract Constant Pool --*- C++ -*-===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // 00010 /// @file 00011 /// This file declares the MachineConstantPool class which is an abstract 00012 /// constant pool to keep track of constants referenced by a function. 00013 // 00014 //===----------------------------------------------------------------------===// 00015 00016 #ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H 00017 #define LLVM_CODEGEN_MACHINECONSTANTPOOL_H 00018 00019 #include "llvm/ADT/DenseSet.h" 00020 #include "llvm/MC/SectionKind.h" 00021 #include <cassert> 00022 #include <climits> 00023 #include <vector> 00024 00025 namespace llvm { 00026 00027 class Constant; 00028 class FoldingSetNodeID; 00029 class DataLayout; 00030 class TargetMachine; 00031 class Type; 00032 class MachineConstantPool; 00033 class raw_ostream; 00034 00035 /// Abstract base class for all machine specific constantpool value subclasses. 00036 /// 00037 class MachineConstantPoolValue { 00038 virtual void anchor(); 00039 Type *Ty; 00040 00041 public: 00042 explicit MachineConstantPoolValue(Type *ty) : Ty(ty) {} 00043 virtual ~MachineConstantPoolValue() {} 00044 00045 /// getType - get type of this MachineConstantPoolValue. 00046 /// 00047 Type *getType() const { return Ty; } 00048 00049 00050 /// getRelocationInfo - This method classifies the entry according to 00051 /// whether or not it may generate a relocation entry. This must be 00052 /// conservative, so if it might codegen to a relocatable entry, it should say 00053 /// so. The return values are the same as Constant::getRelocationInfo(). 00054 virtual unsigned getRelocationInfo() const = 0; 00055 00056 virtual int getExistingMachineCPValue(MachineConstantPool *CP, 00057 unsigned Alignment) = 0; 00058 00059 virtual void addSelectionDAGCSEId(FoldingSetNodeID &ID) = 0; 00060 00061 /// print - Implement operator<< 00062 virtual void print(raw_ostream &O) const = 0; 00063 }; 00064 00065 inline raw_ostream &operator<<(raw_ostream &OS, 00066 const MachineConstantPoolValue &V) { 00067 V.print(OS); 00068 return OS; 00069 } 00070 00071 00072 /// This class is a data container for one entry in a MachineConstantPool. 00073 /// It contains a pointer to the value and an offset from the start of 00074 /// the constant pool. 00075 /// @brief An entry in a MachineConstantPool 00076 class MachineConstantPoolEntry { 00077 public: 00078 /// The constant itself. 00079 union { 00080 const Constant *ConstVal; 00081 MachineConstantPoolValue *MachineCPVal; 00082 } Val; 00083 00084 /// The required alignment for this entry. The top bit is set when Val is 00085 /// a target specific MachineConstantPoolValue. 00086 unsigned Alignment; 00087 00088 MachineConstantPoolEntry(const Constant *V, unsigned A) 00089 : Alignment(A) { 00090 Val.ConstVal = V; 00091 } 00092 MachineConstantPoolEntry(MachineConstantPoolValue *V, unsigned A) 00093 : Alignment(A) { 00094 Val.MachineCPVal = V; 00095 Alignment |= 1U << (sizeof(unsigned)*CHAR_BIT-1); 00096 } 00097 00098 /// isMachineConstantPoolEntry - Return true if the MachineConstantPoolEntry 00099 /// is indeed a target specific constantpool entry, not a wrapper over a 00100 /// Constant. 00101 bool isMachineConstantPoolEntry() const { 00102 return (int)Alignment < 0; 00103 } 00104 00105 int getAlignment() const { 00106 return Alignment & ~(1 << (sizeof(unsigned)*CHAR_BIT-1)); 00107 } 00108 00109 Type *getType() const; 00110 00111 /// getRelocationInfo - This method classifies the entry according to 00112 /// whether or not it may generate a relocation entry. This must be 00113 /// conservative, so if it might codegen to a relocatable entry, it should say 00114 /// so. The return values are: 00115 /// 00116 /// 0: This constant pool entry is guaranteed to never have a relocation 00117 /// applied to it (because it holds a simple constant like '4'). 00118 /// 1: This entry has relocations, but the entries are guaranteed to be 00119 /// resolvable by the static linker, so the dynamic linker will never see 00120 /// them. 00121 /// 2: This entry may have arbitrary relocations. 00122 unsigned getRelocationInfo() const; 00123 00124 SectionKind getSectionKind(const DataLayout *DL) const; 00125 }; 00126 00127 /// The MachineConstantPool class keeps track of constants referenced by a 00128 /// function which must be spilled to memory. This is used for constants which 00129 /// are unable to be used directly as operands to instructions, which typically 00130 /// include floating point and large integer constants. 00131 /// 00132 /// Instructions reference the address of these constant pool constants through 00133 /// the use of MO_ConstantPoolIndex values. When emitting assembly or machine 00134 /// code, these virtual address references are converted to refer to the 00135 /// address of the function constant pool values. 00136 /// @brief The machine constant pool. 00137 class MachineConstantPool { 00138 const TargetMachine &TM; ///< The target machine. 00139 unsigned PoolAlignment; ///< The alignment for the pool. 00140 std::vector<MachineConstantPoolEntry> Constants; ///< The pool of constants. 00141 /// MachineConstantPoolValues that use an existing MachineConstantPoolEntry. 00142 DenseSet<MachineConstantPoolValue*> MachineCPVsSharingEntries; 00143 00144 const DataLayout *getDataLayout() const; 00145 public: 00146 /// @brief The only constructor. 00147 explicit MachineConstantPool(const TargetMachine &TM) 00148 : TM(TM), PoolAlignment(1) {} 00149 ~MachineConstantPool(); 00150 00151 /// getConstantPoolAlignment - Return the alignment required by 00152 /// the whole constant pool, of which the first element must be aligned. 00153 unsigned getConstantPoolAlignment() const { return PoolAlignment; } 00154 00155 /// getConstantPoolIndex - Create a new entry in the constant pool or return 00156 /// an existing one. User must specify the minimum required alignment for 00157 /// the object. 00158 unsigned getConstantPoolIndex(const Constant *C, unsigned Alignment); 00159 unsigned getConstantPoolIndex(MachineConstantPoolValue *V,unsigned Alignment); 00160 00161 /// isEmpty - Return true if this constant pool contains no constants. 00162 bool isEmpty() const { return Constants.empty(); } 00163 00164 const std::vector<MachineConstantPoolEntry> &getConstants() const { 00165 return Constants; 00166 } 00167 00168 /// print - Used by the MachineFunction printer to print information about 00169 /// constant pool objects. Implemented in MachineFunction.cpp 00170 /// 00171 void print(raw_ostream &OS) const; 00172 00173 /// dump - Call print(cerr) to be called from the debugger. 00174 void dump() const; 00175 }; 00176 00177 } // End llvm namespace 00178 00179 #endif