LLVM API Documentation
00001 //===-- RegAllocBasic.cpp - Basic Register Allocator ----------------------===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // 00010 // This file defines the RABasic function pass, which provides a minimal 00011 // implementation of the basic register allocator. 00012 // 00013 //===----------------------------------------------------------------------===// 00014 00015 #include "llvm/CodeGen/Passes.h" 00016 #include "AllocationOrder.h" 00017 #include "LiveDebugVariables.h" 00018 #include "RegAllocBase.h" 00019 #include "Spiller.h" 00020 #include "llvm/Analysis/AliasAnalysis.h" 00021 #include "llvm/CodeGen/CalcSpillWeights.h" 00022 #include "llvm/CodeGen/LiveIntervalAnalysis.h" 00023 #include "llvm/CodeGen/LiveRangeEdit.h" 00024 #include "llvm/CodeGen/LiveRegMatrix.h" 00025 #include "llvm/CodeGen/LiveStackAnalysis.h" 00026 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h" 00027 #include "llvm/CodeGen/MachineFunctionPass.h" 00028 #include "llvm/CodeGen/MachineInstr.h" 00029 #include "llvm/CodeGen/MachineLoopInfo.h" 00030 #include "llvm/CodeGen/MachineRegisterInfo.h" 00031 #include "llvm/CodeGen/RegAllocRegistry.h" 00032 #include "llvm/CodeGen/VirtRegMap.h" 00033 #include "llvm/PassAnalysisSupport.h" 00034 #include "llvm/Support/Debug.h" 00035 #include "llvm/Support/raw_ostream.h" 00036 #include "llvm/Target/TargetMachine.h" 00037 #include "llvm/Target/TargetRegisterInfo.h" 00038 #include <cstdlib> 00039 #include <queue> 00040 00041 using namespace llvm; 00042 00043 #define DEBUG_TYPE "regalloc" 00044 00045 static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator", 00046 createBasicRegisterAllocator); 00047 00048 namespace { 00049 struct CompSpillWeight { 00050 bool operator()(LiveInterval *A, LiveInterval *B) const { 00051 return A->weight < B->weight; 00052 } 00053 }; 00054 } 00055 00056 namespace { 00057 /// RABasic provides a minimal implementation of the basic register allocation 00058 /// algorithm. It prioritizes live virtual registers by spill weight and spills 00059 /// whenever a register is unavailable. This is not practical in production but 00060 /// provides a useful baseline both for measuring other allocators and comparing 00061 /// the speed of the basic algorithm against other styles of allocators. 00062 class RABasic : public MachineFunctionPass, public RegAllocBase 00063 { 00064 // context 00065 MachineFunction *MF; 00066 00067 // state 00068 std::unique_ptr<Spiller> SpillerInstance; 00069 std::priority_queue<LiveInterval*, std::vector<LiveInterval*>, 00070 CompSpillWeight> Queue; 00071 00072 // Scratch space. Allocated here to avoid repeated malloc calls in 00073 // selectOrSplit(). 00074 BitVector UsableRegs; 00075 00076 public: 00077 RABasic(); 00078 00079 /// Return the pass name. 00080 const char* getPassName() const override { 00081 return "Basic Register Allocator"; 00082 } 00083 00084 /// RABasic analysis usage. 00085 void getAnalysisUsage(AnalysisUsage &AU) const override; 00086 00087 void releaseMemory() override; 00088 00089 Spiller &spiller() override { return *SpillerInstance; } 00090 00091 void enqueue(LiveInterval *LI) override { 00092 Queue.push(LI); 00093 } 00094 00095 LiveInterval *dequeue() override { 00096 if (Queue.empty()) 00097 return nullptr; 00098 LiveInterval *LI = Queue.top(); 00099 Queue.pop(); 00100 return LI; 00101 } 00102 00103 unsigned selectOrSplit(LiveInterval &VirtReg, 00104 SmallVectorImpl<unsigned> &SplitVRegs) override; 00105 00106 /// Perform register allocation. 00107 bool runOnMachineFunction(MachineFunction &mf) override; 00108 00109 // Helper for spilling all live virtual registers currently unified under preg 00110 // that interfere with the most recently queried lvr. Return true if spilling 00111 // was successful, and append any new spilled/split intervals to splitLVRs. 00112 bool spillInterferences(LiveInterval &VirtReg, unsigned PhysReg, 00113 SmallVectorImpl<unsigned> &SplitVRegs); 00114 00115 static char ID; 00116 }; 00117 00118 char RABasic::ID = 0; 00119 00120 } // end anonymous namespace 00121 00122 RABasic::RABasic(): MachineFunctionPass(ID) { 00123 initializeLiveDebugVariablesPass(*PassRegistry::getPassRegistry()); 00124 initializeLiveIntervalsPass(*PassRegistry::getPassRegistry()); 00125 initializeSlotIndexesPass(*PassRegistry::getPassRegistry()); 00126 initializeRegisterCoalescerPass(*PassRegistry::getPassRegistry()); 00127 initializeMachineSchedulerPass(*PassRegistry::getPassRegistry()); 00128 initializeLiveStacksPass(*PassRegistry::getPassRegistry()); 00129 initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry()); 00130 initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry()); 00131 initializeVirtRegMapPass(*PassRegistry::getPassRegistry()); 00132 initializeLiveRegMatrixPass(*PassRegistry::getPassRegistry()); 00133 } 00134 00135 void RABasic::getAnalysisUsage(AnalysisUsage &AU) const { 00136 AU.setPreservesCFG(); 00137 AU.addRequired<AliasAnalysis>(); 00138 AU.addPreserved<AliasAnalysis>(); 00139 AU.addRequired<LiveIntervals>(); 00140 AU.addPreserved<LiveIntervals>(); 00141 AU.addPreserved<SlotIndexes>(); 00142 AU.addRequired<LiveDebugVariables>(); 00143 AU.addPreserved<LiveDebugVariables>(); 00144 AU.addRequired<LiveStacks>(); 00145 AU.addPreserved<LiveStacks>(); 00146 AU.addRequired<MachineBlockFrequencyInfo>(); 00147 AU.addPreserved<MachineBlockFrequencyInfo>(); 00148 AU.addRequiredID(MachineDominatorsID); 00149 AU.addPreservedID(MachineDominatorsID); 00150 AU.addRequired<MachineLoopInfo>(); 00151 AU.addPreserved<MachineLoopInfo>(); 00152 AU.addRequired<VirtRegMap>(); 00153 AU.addPreserved<VirtRegMap>(); 00154 AU.addRequired<LiveRegMatrix>(); 00155 AU.addPreserved<LiveRegMatrix>(); 00156 MachineFunctionPass::getAnalysisUsage(AU); 00157 } 00158 00159 void RABasic::releaseMemory() { 00160 SpillerInstance.reset(); 00161 } 00162 00163 00164 // Spill or split all live virtual registers currently unified under PhysReg 00165 // that interfere with VirtReg. The newly spilled or split live intervals are 00166 // returned by appending them to SplitVRegs. 00167 bool RABasic::spillInterferences(LiveInterval &VirtReg, unsigned PhysReg, 00168 SmallVectorImpl<unsigned> &SplitVRegs) { 00169 // Record each interference and determine if all are spillable before mutating 00170 // either the union or live intervals. 00171 SmallVector<LiveInterval*, 8> Intfs; 00172 00173 // Collect interferences assigned to any alias of the physical register. 00174 for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) { 00175 LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units); 00176 Q.collectInterferingVRegs(); 00177 if (Q.seenUnspillableVReg()) 00178 return false; 00179 for (unsigned i = Q.interferingVRegs().size(); i; --i) { 00180 LiveInterval *Intf = Q.interferingVRegs()[i - 1]; 00181 if (!Intf->isSpillable() || Intf->weight > VirtReg.weight) 00182 return false; 00183 Intfs.push_back(Intf); 00184 } 00185 } 00186 DEBUG(dbgs() << "spilling " << TRI->getName(PhysReg) << 00187 " interferences with " << VirtReg << "\n"); 00188 assert(!Intfs.empty() && "expected interference"); 00189 00190 // Spill each interfering vreg allocated to PhysReg or an alias. 00191 for (unsigned i = 0, e = Intfs.size(); i != e; ++i) { 00192 LiveInterval &Spill = *Intfs[i]; 00193 00194 // Skip duplicates. 00195 if (!VRM->hasPhys(Spill.reg)) 00196 continue; 00197 00198 // Deallocate the interfering vreg by removing it from the union. 00199 // A LiveInterval instance may not be in a union during modification! 00200 Matrix->unassign(Spill); 00201 00202 // Spill the extracted interval. 00203 LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM); 00204 spiller().spill(LRE); 00205 } 00206 return true; 00207 } 00208 00209 // Driver for the register assignment and splitting heuristics. 00210 // Manages iteration over the LiveIntervalUnions. 00211 // 00212 // This is a minimal implementation of register assignment and splitting that 00213 // spills whenever we run out of registers. 00214 // 00215 // selectOrSplit can only be called once per live virtual register. We then do a 00216 // single interference test for each register the correct class until we find an 00217 // available register. So, the number of interference tests in the worst case is 00218 // |vregs| * |machineregs|. And since the number of interference tests is 00219 // minimal, there is no value in caching them outside the scope of 00220 // selectOrSplit(). 00221 unsigned RABasic::selectOrSplit(LiveInterval &VirtReg, 00222 SmallVectorImpl<unsigned> &SplitVRegs) { 00223 // Populate a list of physical register spill candidates. 00224 SmallVector<unsigned, 8> PhysRegSpillCands; 00225 00226 // Check for an available register in this class. 00227 AllocationOrder Order(VirtReg.reg, *VRM, RegClassInfo); 00228 while (unsigned PhysReg = Order.next()) { 00229 // Check for interference in PhysReg 00230 switch (Matrix->checkInterference(VirtReg, PhysReg)) { 00231 case LiveRegMatrix::IK_Free: 00232 // PhysReg is available, allocate it. 00233 return PhysReg; 00234 00235 case LiveRegMatrix::IK_VirtReg: 00236 // Only virtual registers in the way, we may be able to spill them. 00237 PhysRegSpillCands.push_back(PhysReg); 00238 continue; 00239 00240 default: 00241 // RegMask or RegUnit interference. 00242 continue; 00243 } 00244 } 00245 00246 // Try to spill another interfering reg with less spill weight. 00247 for (SmallVectorImpl<unsigned>::iterator PhysRegI = PhysRegSpillCands.begin(), 00248 PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) { 00249 if (!spillInterferences(VirtReg, *PhysRegI, SplitVRegs)) 00250 continue; 00251 00252 assert(!Matrix->checkInterference(VirtReg, *PhysRegI) && 00253 "Interference after spill."); 00254 // Tell the caller to allocate to this newly freed physical register. 00255 return *PhysRegI; 00256 } 00257 00258 // No other spill candidates were found, so spill the current VirtReg. 00259 DEBUG(dbgs() << "spilling: " << VirtReg << '\n'); 00260 if (!VirtReg.isSpillable()) 00261 return ~0u; 00262 LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM); 00263 spiller().spill(LRE); 00264 00265 // The live virtual register requesting allocation was spilled, so tell 00266 // the caller not to allocate anything during this round. 00267 return 0; 00268 } 00269 00270 bool RABasic::runOnMachineFunction(MachineFunction &mf) { 00271 DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n" 00272 << "********** Function: " 00273 << mf.getName() << '\n'); 00274 00275 MF = &mf; 00276 RegAllocBase::init(getAnalysis<VirtRegMap>(), 00277 getAnalysis<LiveIntervals>(), 00278 getAnalysis<LiveRegMatrix>()); 00279 00280 calculateSpillWeightsAndHints(*LIS, *MF, 00281 getAnalysis<MachineLoopInfo>(), 00282 getAnalysis<MachineBlockFrequencyInfo>()); 00283 00284 SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM)); 00285 00286 allocatePhysRegs(); 00287 00288 // Diagnostic output before rewriting 00289 DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n"); 00290 00291 releaseMemory(); 00292 return true; 00293 } 00294 00295 FunctionPass* llvm::createBasicRegisterAllocator() 00296 { 00297 return new RABasic(); 00298 }