, including all inherited members.
addNode(const SUnit *SU) override | llvm::LatencyPriorityQueue | [inline, virtual] |
dump(ScheduleDAG *DAG) const override | llvm::LatencyPriorityQueue | [virtual] |
empty() const override | llvm::LatencyPriorityQueue | [inline, virtual] |
getCurCycle() const | llvm::SchedulingPriorityQueue | [inline] |
getLatency(unsigned NodeNum) const | llvm::LatencyPriorityQueue | [inline] |
getNumSolelyBlockNodes(unsigned NodeNum) const | llvm::LatencyPriorityQueue | [inline] |
hasReadyFilter() const | llvm::SchedulingPriorityQueue | [inline] |
initNodes(std::vector< SUnit > &sunits) override | llvm::LatencyPriorityQueue | [inline, virtual] |
isBottomUp() const override | llvm::LatencyPriorityQueue | [inline, virtual] |
isReady(SUnit *) const | llvm::SchedulingPriorityQueue | [inline, virtual] |
LatencyPriorityQueue() | llvm::LatencyPriorityQueue | [inline] |
pop() override | llvm::LatencyPriorityQueue | [virtual] |
push(SUnit *U) override | llvm::LatencyPriorityQueue | [virtual] |
push_all(const std::vector< SUnit * > &Nodes) | llvm::SchedulingPriorityQueue | [inline] |
releaseState() override | llvm::LatencyPriorityQueue | [inline, virtual] |
remove(SUnit *SU) override | llvm::LatencyPriorityQueue | [virtual] |
scheduledNode(SUnit *Node) override | llvm::LatencyPriorityQueue | [virtual] |
SchedulingPriorityQueue(bool rf=false) | llvm::SchedulingPriorityQueue | [inline] |
setCurCycle(unsigned Cycle) | llvm::SchedulingPriorityQueue | [inline] |
tracksRegPressure() const | llvm::SchedulingPriorityQueue | [inline, virtual] |
unscheduledNode(SUnit *) | llvm::SchedulingPriorityQueue | [inline, virtual] |
updateNode(const SUnit *SU) override | llvm::LatencyPriorityQueue | [inline, virtual] |
~SchedulingPriorityQueue() | llvm::SchedulingPriorityQueue | [inline, virtual] |