, including all inherited members.
addNode(const SUnit *SU) override | llvm::ResourcePriorityQueue | [inline, virtual] |
dump(ScheduleDAG *DAG) const override | llvm::ResourcePriorityQueue | [virtual] |
empty() const override | llvm::ResourcePriorityQueue | [inline, virtual] |
getCurCycle() const | llvm::SchedulingPriorityQueue | [inline] |
getLatency(unsigned NodeNum) const | llvm::ResourcePriorityQueue | [inline] |
getNumSolelyBlockNodes(unsigned NodeNum) const | llvm::ResourcePriorityQueue | [inline] |
hasReadyFilter() const | llvm::SchedulingPriorityQueue | [inline] |
initNodes(std::vector< SUnit > &sunits) override | llvm::ResourcePriorityQueue | [virtual] |
initNumRegDefsLeft(SUnit *SU) | llvm::ResourcePriorityQueue | |
isBottomUp() const override | llvm::ResourcePriorityQueue | [inline, virtual] |
isReady(SUnit *) const | llvm::SchedulingPriorityQueue | [inline, virtual] |
isResourceAvailable(SUnit *SU) | llvm::ResourcePriorityQueue | |
pop() override | llvm::ResourcePriorityQueue | [virtual] |
push(SUnit *U) override | llvm::ResourcePriorityQueue | [virtual] |
push_all(const std::vector< SUnit * > &Nodes) | llvm::SchedulingPriorityQueue | [inline] |
rawRegPressureDelta(SUnit *SU, unsigned RCId) | llvm::ResourcePriorityQueue | |
regPressureDelta(SUnit *SU, bool RawPressure=false) | llvm::ResourcePriorityQueue | |
releaseState() override | llvm::ResourcePriorityQueue | [inline, virtual] |
remove(SUnit *SU) override | llvm::ResourcePriorityQueue | [virtual] |
reserveResources(SUnit *SU) | llvm::ResourcePriorityQueue | |
ResourcePriorityQueue(SelectionDAGISel *IS) | llvm::ResourcePriorityQueue | |
scheduledNode(SUnit *Node) override | llvm::ResourcePriorityQueue | [virtual] |
SchedulingPriorityQueue(bool rf=false) | llvm::SchedulingPriorityQueue | [inline] |
setCurCycle(unsigned Cycle) | llvm::SchedulingPriorityQueue | [inline] |
SUSchedulingCost(SUnit *SU) | llvm::ResourcePriorityQueue | |
tracksRegPressure() const | llvm::SchedulingPriorityQueue | [inline, virtual] |
unscheduledNode(SUnit *) | llvm::SchedulingPriorityQueue | [inline, virtual] |
updateNode(const SUnit *SU) override | llvm::ResourcePriorityQueue | [inline, virtual] |
updateNumRegDefsLeft(SUnit *SU) | llvm::ResourcePriorityQueue | |
~ResourcePriorityQueue() | llvm::ResourcePriorityQueue | [inline] |
~SchedulingPriorityQueue() | llvm::SchedulingPriorityQueue | [inline, virtual] |