LLVM API Documentation

llvm::SpillPlacement Member List
This is the complete list of members for llvm::SpillPlacement, including all inherited members.
addConstraints(ArrayRef< BlockConstraint > LiveBlocks)llvm::SpillPlacement
addLinks(ArrayRef< unsigned > Links)llvm::SpillPlacement
addPrefSpill(ArrayRef< unsigned > Blocks, bool Strong)llvm::SpillPlacement
assignPassManager(PMStack &PMS, PassManagerType T) overridellvm::FunctionPass [virtual]
BorderConstraint enum namellvm::SpillPlacement
createPass(AnalysisID ID)llvm::Pass [static]
doFinalization(Module &)llvm::Pass [inline, virtual]
doInitialization(Module &)llvm::Pass [inline, virtual]
DontCare enum valuellvm::SpillPlacement
dump() const llvm::Pass
dumpPassStructure(unsigned Offset=0)llvm::Pass [virtual]
finish()llvm::SpillPlacement
FunctionPass(char &pid)llvm::FunctionPass [inline, explicit]
getAdjustedAnalysisPointer(AnalysisID ID)llvm::Pass [virtual]
getAnalysis() const llvm::Pass
getAnalysis(Function &F)llvm::Pass
getAnalysisID(AnalysisID PI) const llvm::Pass
getAnalysisID(AnalysisID PI, Function &F)llvm::Pass
getAnalysisIfAvailable() const llvm::Pass
getAsImmutablePass()llvm::Pass [virtual]
getAsPMDataManager()llvm::Pass [virtual]
getBlockFrequency(unsigned Number) const llvm::SpillPlacement [inline]
getPassID() const llvm::Pass [inline]
getPassKind() const llvm::Pass [inline]
getPassName() const llvm::Pass [virtual]
getPotentialPassManagerType() const overridellvm::FunctionPass [virtual]
getRecentPositive()llvm::SpillPlacement [inline]
getResolver() const llvm::Pass [inline]
IDllvm::SpillPlacement [static]
iterate()llvm::SpillPlacement
lookupPassInfo(const void *TI)llvm::Pass [static]
lookupPassInfo(StringRef Arg)llvm::Pass [static]
MachineFunctionPass(char &ID)llvm::MachineFunctionPass [inline, explicit, protected]
mustPreserveAnalysisID(char &AID) const llvm::Pass
MustSpill enum valuellvm::SpillPlacement
Pass(PassKind K, char &pid)llvm::Pass [inline, explicit]
PrefBoth enum valuellvm::SpillPlacement
PrefReg enum valuellvm::SpillPlacement
PrefSpill enum valuellvm::SpillPlacement
prepare(BitVector &RegBundles)llvm::SpillPlacement
preparePassManager(PMStack &)llvm::Pass [virtual]
print(raw_ostream &O, const Module *M) const llvm::Pass [virtual]
scanActiveBundles()llvm::SpillPlacement
setResolver(AnalysisResolver *AR)llvm::Pass
skipOptnoneFunction(const Function &F) const llvm::FunctionPass [protected]
SpillPlacement()llvm::SpillPlacement [inline]
verifyAnalysis() const llvm::Pass [virtual]
~Pass()llvm::Pass [virtual]
~SpillPlacement()llvm::SpillPlacement [inline]