Planeshift

ActionManager Member List

This is the complete list of members for ActionManager, including all inherited members.
actionLocation_by_idActionManager [protected]
actionLocation_by_nameActionManager [protected]
actionLocation_by_sectorActionManager [protected]
actionLocationListActionManager [protected]
ActionManager(psDatabase *db)ActionManager
activeTriggersActionManager [protected]
AddActiveTrigger(EID actorEID, const psActionLocation *actionLocation)ActionManager
CacheActionLocation(psActionLocation *action)ActionManager
databaseActionManager [protected]
DecodeCommandArea(Client *client, csString target)MessageManagerBase
FindAction(EID id)ActionManager
FindActionByID(uint32 id)ActionManager
FindAvailableEntrances(csString entranceSector)ActionManager
FindObjectByString(const csString &str, gemActor *me) const MessageManagerBase
FindPlayerClient(const char *name)MessageManagerBase
FunctionPointer typedefMessageManager< ActionManager >
HandleDeleteMessage(csString xml, Client *client)ActionManager [protected]
HandleExamineOperation(psActionLocation *action, Client *client)ActionManager [protected]
HandleListMessage(csString xml, Client *client)ActionManager [protected]
HandleMapAction(MsgEntry *msg, Client *client)ActionManager
HandleMessage(MsgEntry *msg, Client *client)MessageManager< ActionManager > [inline, virtual]
HandleQueryMessage(csString xml, Client *client)ActionManager [protected]
HandleReloadMessage(Client *client)ActionManager [protected]
HandleSaveMessage(csString xml, Client *client)ActionManager [protected]
HandleScriptOperation(psActionLocation *action, gemActor *actor)ActionManager [protected]
HandleSelectQuery(iDocumentNode *topNode, Client *client)ActionManager [protected]
HandleUse(gemActionLocation *actionlocation, Client *client)ActionManager
HasActiveTrigger(EID actorEID, const psActionLocation *actionLocation)ActionManager
LoadXML(iDocumentNode *topNode)ActionManager [protected]
meshNameActionManager [protected]
NotifyProximity(gemActor *actor, gemActionLocation *actionLocationObject, float range)ActionManager
positionActionManager [protected]
ProcessMatches(csArray< psActionLocation * > matches, Client *client)ActionManager [protected]
RemoveActiveTrigger(EID actorEID, const psActionLocation *actionLocation)ActionManager
RepopulateActionLocations(psSectorInfo *sectorinfo=0)ActionManager
sectorNameActionManager [protected]
Subscribe(FunctionPointer fpt, msgtype type, uint32_t flags=0x01)MessageManager< ActionManager > [inline]
triggerTypeActionManager [protected]
Unsubscribe(msgtype type)MessageManager< ActionManager > [inline]
Unsubscribe(FunctionPointer handler, msgtype type)MessageManager< ActionManager > [inline]
UnsubscribeAll()MessageManager< ActionManager > [inline]
Verify(MsgEntry *pMsg, unsigned int flags, Client *&client)MessageManagerBase [virtual]
~ActionManager()ActionManager [virtual]
~MessageManager()MessageManager< ActionManager > [inline, virtual]