, including all inherited members.
AuthenticationServer(ClientConnectionSet *pCCS, UserManager *usermgr, GuildManager *gm) | AuthenticationServer | |
banmanager | AuthenticationServer | [protected] |
CheckAuthenticationPreCondition(int clientnum, bool netversionok, const char *sUser) | AuthenticationServer | [protected] |
clients | AuthenticationServer | [protected] |
DecodeCommandArea(Client *client, csString target) | MessageManagerBase | |
FindObjectByString(const csString &str, gemActor *me) const | MessageManagerBase | |
FindPlayerClient(const char *name) | MessageManagerBase | |
FunctionPointer typedef | MessageManager< AuthenticationServer > | |
GetBanManager() | AuthenticationServer | [inline] |
guildmanager | AuthenticationServer | [protected] |
HandleAuthCharacter(MsgEntry *me, Client *notused) | AuthenticationServer | [protected] |
HandleAuthent(MsgEntry *me, Client *notused) | AuthenticationServer | [protected] |
HandleDisconnect(MsgEntry *me, Client *notused) | AuthenticationServer | [protected] |
HandleMessage(MsgEntry *msg, Client *client) | MessageManager< AuthenticationServer > | [inline, virtual] |
HandlePreAuthent(MsgEntry *me, Client *notused) | AuthenticationServer | [protected] |
HandleStatusUpdate(MsgEntry *me, Client *client) | AuthenticationServer | |
HandleStringsRequest(MsgEntry *me, Client *notused) | AuthenticationServer | [protected] |
SendDisconnect(Client *client, const char *reason) | AuthenticationServer | |
SendMsgStrings(int cnum, bool send_digest) | AuthenticationServer | |
Subscribe(FunctionPointer fpt, msgtype type, uint32_t flags=0x01) | MessageManager< AuthenticationServer > | [inline] |
Unsubscribe(msgtype type) | MessageManager< AuthenticationServer > | [inline] |
Unsubscribe(FunctionPointer handler, msgtype type) | MessageManager< AuthenticationServer > | [inline] |
UnsubscribeAll() | MessageManager< AuthenticationServer > | [inline] |
usermanager | AuthenticationServer | [protected] |
Verify(MsgEntry *pMsg, unsigned int flags, Client *&client) | MessageManagerBase | [virtual] |
~AuthenticationServer() | AuthenticationServer | [virtual] |
~MessageManager() | MessageManager< AuthenticationServer > | [inline, virtual] |