, including all inherited members.
AttackSomeone(gemActor *attacker, gemActor *target, const Stance &stance) | CombatManager | |
CombatManager(CacheManager *cachemanager, EntityManager *entitymanager) | CombatManager | |
DecodeCommandArea(Client *client, csString target) | MessageManagerBase | |
FindObjectByString(const csString &str, gemActor *me) const | MessageManagerBase | |
FindPlayerClient(const char *name) | MessageManagerBase | |
FunctionPointer typedef | MessageManager< CombatManager > | |
GetEntityManager() | CombatManager | [inline] |
GetLoweredActorStance(CacheManager *cachemanager, gemActor *attacker) | CombatManager | [static] |
GetRaisedActorStance(CacheManager *cachemanager, gemActor *attacker) | CombatManager | [static] |
GetStance(CacheManager *cachemanager, csString name) | CombatManager | [static] |
HandleMessage(MsgEntry *msg, Client *client) | MessageManager< CombatManager > | [inline, virtual] |
InitializePVP() | CombatManager | |
InPVPRegion(csVector3 &pos, iSector *sector) | CombatManager | |
NotifyTarget(gemActor *attacker, gemObject *target) | CombatManager | |
sendAttackList(MsgEntry *me, Client *client) | CombatManager | |
sendAttackQueue(MsgEntry *me, Client *client) | CombatManager | |
sendAttackQueue(psCharacter *character) | CombatManager | |
SetCombat(gemActor *combatant, const Stance &stance) | CombatManager | |
StopAttack(gemActor *attacker) | CombatManager | |
Subscribe(FunctionPointer fpt, msgtype type, uint32_t flags=0x01) | MessageManager< CombatManager > | [inline] |
targetLocations | CombatManager | |
Unsubscribe(msgtype type) | MessageManager< CombatManager > | [inline] |
Unsubscribe(FunctionPointer handler, msgtype type) | MessageManager< CombatManager > | [inline] |
UnsubscribeAll() | MessageManager< CombatManager > | [inline] |
Verify(MsgEntry *pMsg, unsigned int flags, Client *&client) | MessageManagerBase | [virtual] |
~CombatManager() | CombatManager | [virtual] |
~MessageManager() | MessageManager< CombatManager > | [inline, virtual] |