Planeshift
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Attacker() const | AttackerHistory | [inline] |
attacker_ref | AttackerHistory | [protected] |
AttackerHistory(gemActor *attacker) | AttackerHistory | [inline, protected] |
damage | DamageHistory | [protected] |
Damage() const | DamageHistory | [inline, virtual] |
DamageHistory(gemActor *attacker, float dmg) | DamageHistory | [inline] |
TimeOfAttack() const | AttackerHistory | [inline] |
timeOfAttack | AttackerHistory | [protected] |
~AttackerHistory() | AttackerHistory | [inline, virtual] |
~DamageHistory() | DamageHistory | [inline, virtual] |