Planeshift

EntityManager Member List

This is the complete list of members for EntityManager, including all inherited members.
AddRideRelation(gemActor *rider, gemActor *mount)EntityManager
affinityAttributeListEntityManager [protected]
cacheManagerEntityManager [protected]
CalculateFamiliarAffinity(psCharacter *chardata, size_t type, size_t lifecycle, size_t attacktool, size_t attacktype)EntityManager [protected]
clientsEntityManager [protected]
CloneNPC(psCharacter *chardata)EntityManager
CopyNPCFromDatabase(PID master_id, float x, float y, float z, float angle, const csString &sector, InstanceID instance, const char *firstName=NULL, const char *lastName=NULL)EntityManager
CreateActionLocation(psActionLocation *instance, bool transient)EntityManager
CreateFamiliar(gemActor *owner, PID masterPID)EntityManager
CreateHiredNPC(gemActor *owner, PID masterPID, const csString &name)EntityManager
CreateItem(psItem *iteminstance, bool transient, int tribeID=0)EntityManager
CreateMovementInfoMsg()EntityManager [protected]
CreateNPC(PID npcID, bool updateProxList=true, bool alwaysWatching=false)EntityManager
CreateNPC(psCharacter *chardata, bool updateProxList=true, bool alwaysWatching=false)EntityManager
CreateNPC(psCharacter *chardata, InstanceID instance, csVector3 pos, iSector *sector, float yrot, bool updateProxList=true, bool alwaysWatching=false)EntityManager
CreatePlayer(Client *client)EntityManager
databaseEntityManager [protected]
DecodeCommandArea(Client *client, csString target)MessageManagerBase
DeleteActor(gemObject *actor)EntityManager
DeletePlayer(Client *client)EntityManager
engineEntityManager [protected]
EntityManager()EntityManager
familiarTypeListEntityManager [protected]
FindObjectByString(const csString &str, gemActor *me) const MessageManagerBase
FindPlayerClient(const char *name)MessageManagerBase
FindSector(const char *name)EntityManager
FunctionPointer typedefMessageManager< EntityManager >
gameWorldEntityManager [protected]
gemEntityManager [protected]
GetClients()EntityManager [inline]
GetEngine()EntityManager [inline]
GetGEM()EntityManager [inline]
GetMasterFamiliarID(psCharacter *charData)EntityManager [protected]
GetSingleton(void)Singleton< EntityManager > [inline, static]
GetSingletonPtr(void)Singleton< EntityManager > [inline, static]
GetWorld()EntityManager [inline]
HandleActor(MsgEntry *me, Client *client)EntityManager
HandleAllRequest(MsgEntry *me, Client *client)EntityManager
HandleMessage(MsgEntry *msg, Client *client)MessageManager< EntityManager > [inline, virtual]
HandleUserAction(MsgEntry *me, Client *client)EntityManager
HandleWorld(MsgEntry *me, Client *client)EntityManager
hasBeenReadyEntityManager [protected]
HasBeenReady()EntityManager [inline]
Initialize(iObjectRegistry *object_reg, ClientConnectionSet *clients, UserManager *usermanager, GEMSupervisor *gemsupervisor, psServerDR *psserverdr, CacheManager *cachemanager)EntityManager
IsReady()EntityManager [inline]
LoadFamiliarAffinityAttributes()EntityManager [protected]
LoadFamiliarTypes()EntityManager [protected]
LoadMap(const char *mapname)EntityManager
moveinfomsgEntityManager [protected]
MoveItemToWorld(psItem *keyItem, InstanceID instance, psSectorInfo *sectorinfo, float loc_x, float loc_y, float loc_z, float loc_xrot, float loc_yrot, float loc_zrot, psCharacter *owner, bool transient)EntityManager
readyEntityManager [protected]
RemoveActor(gemObject *actor)EntityManager
RemoveRideRelation(gemActor *rider)EntityManager
SendActorList(Client *client)EntityManager [protected]
SendMovementInfo(MsgEntry *me, Client *client)EntityManager
serverdrEntityManager [protected]
SetReady(bool flag)EntityManager
Singleton(EntityManager *ptr)Singleton< EntityManager > [inline]
Singleton(void)Singleton< EntityManager > [inline]
Subscribe(FunctionPointer fpt, msgtype type, uint32_t flags=0x01)MessageManager< EntityManager > [inline]
Unsubscribe(msgtype type)MessageManager< EntityManager > [inline]
Unsubscribe(FunctionPointer handler, msgtype type)MessageManager< EntityManager > [inline]
UnsubscribeAll()MessageManager< EntityManager > [inline]
usermanagerEntityManager [protected]
Verify(MsgEntry *pMsg, unsigned int flags, Client *&client)MessageManagerBase [virtual]
~EntityManager()EntityManager [virtual]
~MessageManager()MessageManager< EntityManager > [inline, virtual]
~Singleton()Singleton< EntityManager > [inline]