, including all inherited members.
Adjust(iDataConnection *db, const csVector3 &pos, iSector *sector) | Location | |
Adjust(iDataConnection *db, const csVector3 &pos, iSector *sector, float rot_angle) | Location | |
Adjust(const csVector3 &pos, iSector *sector) | Location | |
Adjust(const csVector3 &pos, iSector *sector, float rot_angle) | Location | |
boundingBox | Location | |
CalculateBoundingBox() | Location | |
CheckWithinBounds(iEngine *engine, const csVector3 &pos, const iSector *sector) | Location | |
CreateUpdate(iDataConnection *db) | Location | |
effectID | Location | |
GetBoundingBox() const | Location | |
GetEffectID(iEffectIDAllocator *allocator) | Location | |
GetFlags() const | Location | [inline] |
GetID() const | Location | [inline] |
GetName() const | Location | [inline] |
GetPosition() const | Location | [inline] |
GetRadius() const | Location | [inline] |
GetRandomPosition(iEngine *engine, csVector3 &pos, iSector *§or) | Location | |
GetRotationAngle() const | Location | [inline] |
GetSector(iEngine *engine) | Location | |
GetSector(iEngine *engine) const | Location | |
GetSectorID(iDataConnection *db, const char *name) | Location | [static] |
GetTypeName() const | Location | |
id | Location | |
id_prev_loc_in_region | Location | |
Import(iDocumentNode *node, iDataConnection *db, int typeID) | Location | |
Insert(iDataConnection *db, csVector3 &pos, iSector *sector) | Location | |
Insert(int id, csVector3 &pos, iSector *sector) | Location | |
IsCircle() | Location | [inline] |
IsRegion() | Location | [inline] |
Load(iResultRow &row, iEngine *engine, iDataConnection *db) | Location | |
Location() | Location | |
Location(LocationType *locationType, const char *locationName, const csVector3 &pos, iSector *sector, float radius, float rot_angle, const csString &flags) | Location | |
locs | Location | |
name | Location | |
pos | Location | |
radius | Location | |
region | Location | |
rot_angle | Location | |
sector | Location | |
sectorName | Location | |
SetFlag(const csString &flag, bool enable) | Location | [inline] |
SetFlags(const csString &flags) | Location | [inline] |
SetID(int id) | Location | [inline] |
SetName(const csString &name) | Location | [inline] |
SetRadius(iDataConnection *db, float radius) | Location | |
SetRadius(float radius) | Location | |
ToString() const | Location | |
type | Location | |
~Location() | Location | |