, including all inherited members.
CreateLocation(iDataConnection *db, LocationType *locationType, const char *locationName, const csVector3 &pos, iSector *sector, float radius, float rot_angle, const csString &flags) | LocationManager | |
CreateLocation(const char *locationTypeName, const char *locationName, const csVector3 &pos, iSector *sector, float radius, float rot_angle, const csString &flags) | LocationManager | |
CreateLocation(LocationType *locationType, const char *locationName, const csVector3 &pos, iSector *sector, float radius, float rot_angle, const csString &flags) | LocationManager | |
CreateLocationType(iDataConnection *db, const csString &locationName) | LocationManager | |
CreateLocationType(const csString &locationName) | LocationManager | |
CreateLocationType(int id, const csString &locationName) | LocationManager | |
FindLocation(const char *typeName) | LocationManager | |
FindLocation(const char *typeName, const char *name) | LocationManager | |
FindLocation(LocationType *type, const char *name) | LocationManager | |
FindLocation(int id) | LocationManager | |
FindLocationsInSector(iEngine *engine, iSector *sector, csList< Location * > &list) | LocationManager | |
FindNearestLocation(psWorld *world, csVector3 &pos, iSector *sector, float range, float *found_range) | LocationManager | |
FindNearestLocation(psWorld *world, const char *typeName, csVector3 &pos, iSector *sector, float range, float *found_range) | LocationManager | |
FindRandomLocation(psWorld *world, const char *typeName, csVector3 &pos, iSector *sector, float range, float *found_range) | LocationManager | |
FindRegion(const char *regname) | LocationManager | |
GetIterator() | LocationManager | |
GetLocation(int index) | LocationManager | |
GetNumberOfLocations() const | LocationManager | |
Load(iEngine *engine, iDataConnection *db) | LocationManager | |
LocationManager() | LocationManager | |
RemoveLocationType(iDataConnection *db, const csString &locationName) | LocationManager | |
RemoveLocationType(const csString &locationName) | LocationManager | |
~LocationManager() | LocationManager | [virtual] |