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Add(gemActor *new_member) | PlayerGroup | |
AddDuelGroup(PlayerGroup *OtherGroup) | PlayerGroup | |
Broadcast(MsgEntry *me) | PlayerGroup | |
BroadcastMemberList() | PlayerGroup | |
Disband() | PlayerGroup | |
DuelYield() | PlayerGroup | |
GetGroupID() | PlayerGroup | [inline] |
GetLeader() | PlayerGroup | |
GetMember(size_t which) | PlayerGroup | [inline] |
GetMemberCount() | PlayerGroup | [inline] |
HasMember(gemActor *member, bool IncludePets=false) | PlayerGroup | |
IsEmpty() | PlayerGroup | |
IsInDuel() | PlayerGroup | |
IsInDuelWith(PlayerGroup *OtherGroup) | PlayerGroup | |
IsLeader(gemActor *client) | PlayerGroup | |
ListMembers(gemActor *client) | PlayerGroup | |
NotifyDuelYield(PlayerGroup *OtherGroup) | PlayerGroup | |
operator<(PlayerGroup &other) | PlayerGroup | [inline] |
operator==(PlayerGroup &other) | PlayerGroup | [inline] |
PlayerGroup(GroupManager *mgr, gemActor *leader) | PlayerGroup | |
Remove(gemActor *member) | PlayerGroup | |
RemoveDuelGroup(PlayerGroup *OtherGroup) | PlayerGroup | |
SetLeader(gemActor *new_leader) | PlayerGroup | |
~PlayerGroup() | PlayerGroup |