Planeshift
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GetSoundData(const char *name, csRef< iSndSysData > &sndData) | SoundDataCache | |
Initialize(iObjectRegistry *objectReg) | SoundDataCache | |
LoadSoundLib(const char *fileName, iObjectRegistry *objectReg) | SoundDataCache | |
SoundDataCache() | SoundDataCache | |
UnloadSoundFile(const char *name) | SoundDataCache | |
UnloadSoundLib() | SoundDataCache | |
Update() | SoundDataCache | |
~SoundDataCache() | SoundDataCache |