This is the complete list of members for
SoundHandle, including all inherited members.
autoremove | SoundHandle | |
ConvertTo3D(float mindist, float maxdist, csVector3 pos, csVector3 dir, float rad) | SoundHandle | |
ConvertTo3D(float mindist, float maxdist, csVector3 pos, csVector3 dir, float rad) | SoundHandle | |
currentVolume | SoundHandle | [protected] |
dopplerEffect | SoundHandle | [protected] |
Fade(float volume, int time, int direction) | SoundHandle | |
Fade(float volume, int time, int direction) | SoundHandle | |
fade | SoundHandle | |
fade_stop | SoundHandle | |
fade_volume | SoundHandle | |
FadeStep() | SoundHandle | |
GetAutoRemove() | SoundHandle | |
GetAutoRemove() | SoundHandle | |
GetID() const | SoundHandle | [inline] |
GetSourcePosition() | SoundHandle | |
Init(const char *resname, bool loop, float volume_preset, int type, SoundControl *&ctrl) | SoundHandle | |
Init(const char *resname, bool loop, float volume_preset, int type, SoundControl *&ctrl, bool dopplerEffect) | SoundHandle | [virtual] |
Is3D() | SoundHandle | |
IsDopplerEffectEnabled() | SoundHandle | |
IsWithinMaximumDistance(csVector3 listenerPos) const | SoundHandle | |
name | SoundHandle | |
OnSoundChange(SoundControl *sndCtrl) | SoundHandle | [virtual] |
Perform(iTimerEvent *) | SoundHandle | [virtual] |
preset_volume | SoundHandle | |
RemoveCallback() | SoundHandle | |
RemoveCallback() | SoundHandle | |
SetAutoRemove(bool toggle) | SoundHandle | |
SetAutoRemove(bool toggle) | SoundHandle | |
SetCallback(void(*object), void(*function)(void *)) | SoundHandle | |
SetCallback(void(*object), void(*function)(void *)) | SoundHandle | |
SetID(uint identifier) | SoundHandle | [inline] |
sndCtrl | SoundHandle | |
snddata | SoundHandle | |
sndsource | SoundHandle | |
sndsource3d | SoundHandle | |
sndsourcedir | SoundHandle | |
sndstream | SoundHandle | |
SoundHandle(SoundSystemManager *) | SoundHandle | |
SoundHandle() | SoundHandle | |
UnpauseAfterDelay(unsigned int delay) | SoundHandle | |
~SoundHandle() | SoundHandle | |
~SoundHandle() | SoundHandle | [virtual] |